When it comes down to cards that give really good stats for their mana cost, the Earth Elemental for sure is in the top tier list! For 3 mana, you just don't find many cards at level 1 with 6 Health, at level 3 with 2 ranged damage and at level 4 with the self-healing ability. I have it in my main account at level 4 and would love to get it at level 5 but the cost just doesn't justify me doing so since the game remains completely out of balance when it comes down to the matching system. I played a game using this card on my main Level 5 Summoner account being faced against an opponent with max level cards (Full Battle Link) which left me with no chance whatsoever. Right now this is a real plague in the game that needs to get fixed as soon as possible, yet nothing is mentioned about it from the devs. In at least 7 out of 10 matches you pretty much know in advance who will win which makes Splinterlands a horrible pay2win experience where it's all just about the earnings instead of the game which remains sad.
The match I played with the Earth Elemental on my 2nd account at least gave me a chance to outplay a marginally higher level opponent
It was one of those matches where both players had very similar decks and details made the difference especially knowing it was my Level 3 Summoner vs his Level 4 Summoner. He started with a Level 4 Flesh Golem in 1st position while I opted for my Golden Furious Chicken to take some initial damage following it up with my own Level 4 Flesh Golem. My opponent played two 1 mana cards to get a speed advantage in 2nd and 3rd place while I just used my level 4 Wood Nymph in the 3rd spot. I put my Swamp thing in 4th place to reduce the health of all his monsters by 1 and my level 3 Earth Elemental last. He had a Level 4 Earth Elemental with Heal followed by the Furious Chicken as the last cards.
I ended up crushing him mostly based on card placement and skill and these close fair battles are what Splinterlands should be all about as a game. It is fun, challenging, and most of all fair. If you win, you feel like you earned the win instead of having paid for the win and if you lose, you feel like you are outplayed learning something in the process. I really don't understand why none of the devs their focus seems to be on making this a priority.
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To see what can be expected in terms of earnings from the Splinterlands game, check my detailed monthly earnings reports...
To understand what the game is about and how it can be played check the video below!
Important: Treat games in the first place as games and not as investment opportunities, Splinterlands allows you to earn some money and get good returns but you are much better off flipping burgers in Mcdonalds when looking at the money earned for the time invested. Investing also comes with a risk of card values going down.