A Battle using Legionnaire Alvar in 99 Mana.

in Splinterlandslast year (edited)

Legionnaire Alvar.jpg

This is about my winning match. Using Legionnaire Alvar in a battle, I got a good result of winning against the enemy team in a 99 mana cap battle.

I'll be joining a battle challenge hosted by @splinterlands with this post and I'm linking the challenge link so that other peoples may know about it.
SHARE YOUR BATTLE Weekly Challenge! LEGIONNAIRE ALVAR.

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It's lowest rental value was 6.211 DEC for a 1 BCX card for a day and I rented one in that price for two days.

I needed to pay 12.422 CREDITS for two days rental. I paid the CREDITS to bought the card.

And I needed to use my private active key to complete this transaction as any transaction in splinterlands requires private active key of master password.

This card offers me an ability from the beginning level and that ability impels magic attacks hit this monster's armor before its health.

This time I got a battle with 99 mana and I went for it using 67 mana.

THIS IS THE BATTLE LINK.

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Here you can see both team where I've found a opponent with 6 cards against my 6 cards.

Battle Ruleset:
The battle ruleset has 99 mana cap.
Standard: No modification to the standard gameplay rules and mechanics.

My chosen cards.
I chose earth splinter with 5 earth cards and 1 neutral card which is the theme card (Legionnaire Alvar) and I used Scarred Llama Mage as summoner.

Scarred Llama MageLegionnaire AlvarOaken BehemothKron the UndyingSpirit of the ForestMycelic SlipspawnRunemancer Florre
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Scarred Llama Mage offers +2 health, last stand and cleanse abilities to all friendly monsters. Legionnaire Alvar impels magic attacks hit this monster's armor before its health for having void armor ability. Oaken Behemoth offers double attack (melee+magic) which should've active when the monster is at the first position as normally melee attack don't happen from any other position but this monster offers the reach ability as well which allows this monster to attack from the second position and it activates the melee attack as well and it offers void armor ability as well.

Kron the Undying restores a portion of its health each round for having heal ability. Spirit of the Forest has an increased chance of evading melee or ranged attacks from monsters who do not have the flying ability for having ability and this monster targets enemy monsters with ranged, magic, or no attack that are not in the first position for having snipe ability. Mycelic Slipspawn will taunt all enemy monsters to attack this monster for having the taunt ability. Runemancer Florre also has double attacks but not same as Oaken Behemoth for having a magic and a ranged attack where the ranged attack can happen only when the monster is away from the first position so the double attack is activated when the monster is not at the first position.

Enemy's chosen cards.
The enemy chose earth splinter with 6 earth cards and the enemy team used Obsidian as summoner.

ObsidianUnicorn MustangMycelic InfantryRegal PerytonGoblin TowerMycelic SlipspawnGoblin Psychic
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Obsidian offers +1 magic attack to all friendly monsters and the enemy team has 3 magic attackers that'll get +1 magic attack each. Unicorn Mustang reduce damage from magic attacks for having void ability and my friendly team has 4 magic attackers which means this enemy monster will reduce a lot of damage. Mycelic Infantry reduce damage from melee and ranged attacks for having shield ability and my friendly team has two ranged attackers and two melee attackers which means this enemy monster will reduce a lot of damage as well but it won't be able to attack unless it goes to the first position for being a melee attacker.

Regal Peryton has the flying ability that'll allow it to evade attacks from 2 melee attackers and 1 ranged attacker of my friendly team. Goblin Tower does additional damage to monsters adjacent to the target monster for having blast ability. Mycelic Slipspawn offers the taunt ability. Goblin Psychic restores a portion of the monster in the first position's health each round for having tank heal ability and it'll restore a portion of Unicorn Mustang's health at first.

The Battle

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Friendly teams Spirit of the Forest started attacking first and that attack killed 2 health of enemy teams Mycelic Slipspawn. Then Regal Peryton of enemy team did the same to friendly team's Mycelic Slipspawn. And then friendly teams Runemancer Florre did a double attack that killed 4 health of enemy teams Mycelic Slipspawn. Then after Unicorn Mustang attacked Legionnaire Alvar, friendly teams Oaken Behemoth did a double attack but on different enemy monsters. And then Kron the Undying of friendly team attacked enemy teams Mycelic Slipspawn lost the last health and died.

Then friendly teams Mycelic Slipspawn and Legionnaire Alvar did their first attacks on enemy teams Unicorn Mustang. And enemy teams Goblin Psychic tank healed Unicorn Mustang for the first time with 3 health and attacked friendly teams Mycelic Slipspawn and killed 3 health. Then enemy teams Goblin Tower attacked Mycelic Slipspawn and two more monsters beside Mycelic Slipspawn lost health as well for the blast ability of the enemy monster. Now that the enemy team already lost the monster with taunt ability, all friendly monsters started attacking enemy teams Unicorn Mustang except Spirit of the Forest and the enemy monster died with the last attack of Legionnaire Alvar. Then Mycelic Infantry reached the first position but didn't get a chance to attack as it died before its turn came.

And the game came to an ending when the friendly team still had four monsters intact.

NEXT TIME.

The next post about splinterlands will be coming soon.
Screenshots are my take from the game website.

SEE YOU.

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Thanks for sharing! - @alokkumar121

Thanks for the upvote.