SHARE YOUR BATTLE Weekly Challenge! - [Dragons]

in Splinterlands3 years ago


dragons.png

Hello everyone!

This is my very first battle challenge that I take an active part in. And this week it's the might and fierce dragons!

I've used dragon cards before and I especially liked the combination of Daria Dragonsclae plus Silvershield Knight where I gained +2 melee attack.

This option worked well for me in mid to higher mana battles and most of the times it wrecked the opponents deck.

But today for this weeks challenge I went with a different approach to counter Death splinter and healing tank against whom I've struggled a bit.


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On to the match itself.

Rules:

  • Stampede
  • 24 Mana
  • Water, Life, Death, Dragon splinters allowed

I was expecting a match with a death splinter and a self healing tank and damage monsters consisting from ranged and melee with sneak ability. So I made my deck as follows:

My team:

(Summoner) Brighton Bloom


I picked this summoner because he comes with a great ability - flying. It of course is granted for all my monsters and because of that they get harder to hit by enemies melee and ranged monsters which I anticipated.

And with the cost of 4 mana it was just perfectly suited for the match

(Spot 1) Haunted pirit


My tank with a very useful ability - self healing. It has saved my hide on many occasions and I expected the same for this match.

(Spot 2) Elven Mystic


I was thinking that my opponent would pull out Zintar Mortalis summoner which would decrease my melee attack. So I threw in a magic monster with some extra health to take a hit or two.

And with the help of Brighton Blooms flying ability I was hoping he'd last for longer.

(Spot 3) Twisted Jester


One of my favourite death ranged monsters with Snipe ability. And with mana cost at 4 this card some some pretty nice all around stats.

I picked this card to attack the opponents back row support and damage dealer cards.

(Spot 4) Serpentine Mystic


This one is an interesting card from the dragon splinter family. It has an ability - affliction.

I haven't played this card a lot but I was hoping that with the help of the affliction ability I'd shut down the opponents tank healing ability.

The slow speed of the card got me worried a bit, but I was hoping the summoners ability would help with survival.

(Spot 5) Skeleton Assassin


A highly used melee attack card with sneak ability.

A bit squishy card from the looks of it, but it has a decant speed, plus when coupled with flying ability it can become a nice evader from sneak and ranged attacks.

(Spot 6) Shadowy Presence


Finally at the last position I placed Shadowy Presence card as I had only 1 mana left to spend.

At first I was thinking filling the last spot with Creeping Ooze to slow down my opponent. I like to hit first :) But in the end decided to go with this card as it could take more hits.

Enemy's Team:

I must say that the enemy surprised me a bit. I got the anticipated death splinter monsters and the healing tank. But to my surprise instead of Zintar Mortalis I received Owster Rotwell.

He has the magic reflect ability and as I had two magic monsters on my team. Because of that I though they would be toast in no time.

And in addition to that he even had higher level monsters at play increasing the difficulty for my level 1 deck.

So I was hoping that the flying ability would pay off and I could evade some of those attacks from the back row so I could take them down before they decimate me.


Owster Rotwell
Haunted Spirit | Bone Golem
Undead Priest | Skeleton assassin
Highland Archer | ​Cursed Slimeball

Spot 1: Haunted Spirit [lvl 1]
Spot 2: Bone Golem [lvl 1]
Spot 3: Undead Priest [lvl 1]
Spot 4: Skeleton assassin [lvl 3]
Spot 5: Highland Archer [lvl 3]
Spot 6: Cursed Slimeball [lvl 3]


Battle recap:

Round 1:

  • My summoner gives flying ability
  • Enemy summoner gives magic reflect ability
  • Enemy Undead Priest activates weaken -1 health for my monsters
  • Enemy Skeleton assassin hits for 1 health my shadowy presence
  • My Skeleton assassin hits for 1 health Cursed Slimeball
  • My Twisted Jester hits for 2 health Undead Priest
  • My Elven Mystic hits Haunted Spirit for 1 health, gets -1 health in reflect magic.
  • Enemy Highland Archer misses Haunted Spirit
  • My Haunted Spirit hits for 2 health enemy's Haunted Spirit
  • Enemy's haunted spirit regains 2 health and hits for 2 my Haunted Spirit
  • My Serpentine Mystic Hits Haunted Spirit for 1 health and applies affliction, looses 1 health with magic reflect

Dead monsters:

  • none

Round 2:

  • Enemy Skeleton assassin misses Shadowy Presence
  • My Skeleton Assassin hits Cursed Slimeball for 1 health and kills it
  • My Twisted Jester hits for 2 health Undead Priest and kills it
  • My monsters regain 1 health
  • My Elven Mystic hits Haunted Spirit for 1 health, gets -1 health in reflect magic.
  • Enemy Highland Archer hits Haunted Spirit for 1 health
  • Enemy's haunted spirit regains misses my Haunted Spirit
  • My Haunted Spirit regains 2 health and hits for 2 health enemy's Haunted Spirit
  • My Serpentine Mystic Hits Haunted Spirit for 1 health, looses 1 health with magic reflect

Dead monsters:

  • Enemy Cursed Slimeball
  • Undead Priest

Round 3:

  • Enemy Skeleton assassin hits Shadowy Presence for 1 health
  • My Skeleton assassin hits for 1 health Highland archer
  • My Twisted Jester hits for 2 health Highland archer and kills it
  • My Elven Mystic hits Haunted Spirit for 1 health and kills it, gets -1 health in reflect magic and dies.
  • My Haunted Spirit regains 1 health and hits for 2 armor enemy's Bone Golem
  • My Serpentine Mystic Hits Bone Golem for 0 health, looses 1 health with magic reflect and dies
  • Enemy Bone golem hits Haunted Spirit and misses

Dead monsters:

  • Enemy Highland archer
  • My Elven Mystic
  • My Serpentine Mystic

Round 4:

  • Enemy Skeleton assassin hits Shadowy Presence for 1 health
  • My Skeleton assassin hits for 1 health Enemy's Skeleton assassin
  • My Twisted Jester hits for 2 health Bone Golem
  • My Haunted Spirit hits for 2 health enemy's Bone Golem
  • Enemy Bone golem hits my Haunted Spirit for 3 health

Dead monsters:

  • none

Round 5:

  • Enemy Skeleton assassin hits Shadowy Presence for 1 health and kills it
  • My Skeleton assassin hits for 1 health Enemy's Skeleton assassin
  • My Twisted Jester hits for 2 health Bone Golem and kills it
  • My Haunted Spirit regains 2 health and hits for 2 health Enemy's Skeleton assassin, it dies
  • Enemy Team is Defeated

Dead monsters:

  • My Shadowy Presence
  • Enemy Bone Golem
  • Enemy Skeleton assassin

Did your strategy work? What will you try differently next time?

At the very beginning I wasn't sure if I'll win this one at the start but as the battle unfolded, in the midway, I saw that I'll score this one. The biggest worry for me was the magic reflect ability coupled with the undead priests weaken ability.

But it the end it all worked very well and a victory was secured.

I may swap out my Elven Mystic for another monster but this match could be an exception with this summoner.

If there was no magic reflect this might have gone a bit better with the current setup.

Do you like DRAGONS? Why or why not?

Even before this fight I liked the dragon splinter as I've used it on many occasions where I wanted to gain extra melee attack power by combining Daria Dragonsclae with Silvershield Knight.

But this was my one of my first tries to run such a team against death splinter. And I've really enjoyed it. This could be my go to strategy in further battles.


You can see the whole fight by clicking on the image bellow:

battle.png

Anyway I really enjoyed playing with dragons due to their abilities. Most likely I'll include them more in my future strategies as combined with other splinters they produce interesting effects.

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Thanks for sharing! - @cieliss

Great post.