Now before getting into the stats discussion of the Monster, let's have a sneak peek into its LORE.
It starts off with not one but with two of its signature abilities which make it the powerhouse it is - Reach and Double Stike. We are already well aware that Monsters with the Double Strike ability are already pretty meta-defining and when you pair that with the fact that it can attack from the second position thanks to Reach, you know that you have a true melee gem here. The fact that it also starts off with 7 armor and 8 life makes it also a great Tank.
At level 2 it gains it gains an additional +1 melee attack getting the total to 3. This is huge due to the fact that the attack of the monster basically goes from a total of 4 to 6.
At level 3 the Dragon wannabe Monster gains the Shield ability which reduces incoming melee and ranged (non-magical) attacks. This is the point where if you did not really think it is a good tanking Monster, you just cannot deny the fact any longer.
At level 4 which is the final level for the Titan, it gains one more attack brining its unbuffed total from 2x3 to 2x4. 2 additional attack is a pretty big deal for sure.
Now that we know what the card does (or doesn't do) at the different levels of play, let us have a look at the battle I have chosen to showcase.
<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>BATTLE<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>
- The line-up of the Battle and the Ruleset:
It is time for a quick round by round analysis:
- So the Summoner I am going with for this battle is my very own Quix. I have just recently finally leveled him to level 4 as it was only last week when I decided to take a leap of faith in my potential to max my CL collection and decided to start doing that. My enemy is rocking a level 3 Quix so I should be at an advantage since my Quix is maxed out and the battle is in Diamond league. However, even though my Summoner is at level 4, four out of the six Monsters in my line-up are still at gold level, so I might have a slight advantage but that will definitely not be the key to winning this battle.
- After 1 round of exchanging blows nothing substantial has occurred. There are still no deaths on either side. That's to be expected as all Monsters on both sides are very beefy and in addition to that they are immune to 1 hit thanks to the Holy Protection ruleset. However, the Noxious Fumes damage has not been applied yet this round (as in the beginning of any of the consecutive rounds), so the health totals of all Monsters will be effectively reduced by 2 before the battle resumes.
- At the start of Round 3 there has been some development on the battlefield. The enemy Couerl Lurker has died and has been resurrected while my Agor Longtail is about to die of poison damage from the Noxious Fumes. Note that since it has been resurrected, the poison debuff is no longer present on the enemy Lurker.
- Round 4 is here and the enemy Luker has demonstrated expert dodging and is somehow still alive at 1 hp. On the other hand, the enemy Oshuur Constantia was not so lucky and fell victim to a scatter-"breath" belched out by my Chaos Dragon. My Legionnaire Alvar will not live to participate in this round as he will lose his life to the poison debuff.
- Round 5 - R4 seems to have been very eventful as a lot of Monsters have perished. Of the remaining ones, my Arkemis is about to lose his life to poison damage, following the fate of some of his brothers-in-arms.
- Round 6 marks the approaching end of the battle. It is my Harklaw vs two Magic Attackers on the enemy side who both take poison damage, so the enemy Chaos Dragon will not live to kill off my Harklaw with its 3 Magic damage.
- Round 7 finally it is again up to the poison damage to determine the winner and my Harklaw is the lucky survivor at 1 health and 1 shield. That's why I recruited him after all. This was a really close and fun battle.
- I was curious to check what the supposed win % for this battle was according to Splintertools and it seems my chances were... 98%, wow! I don't know about you guys but the way this whole battle went definitely did not give me the vibes that I was the dominating side.
The Carnage Titan is a great card for the Dragon Splinter. It can single-handedly change the course of a battle by pummeling the enemy Monsters to death, and it gets even juicier if the battle has the Blast ruleset. It is usually a must-play in high-mana battles if the Dragon Splinter is your Splinter of choice. Its current price of $8.02 per BCX is not the lowest I have seen it being sold for but it is actually a part of the reward pool for the "FOMO February" promo on the SPLTV twitch channel right now, so what are you waiting for? Go and get yourself a BCX of the Carnage Titan today!
Over and Out,
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Thanks for sharing! - @zallin
Well done, thanks for sharing!