⚔️ Day 13 in Splinterlands: Pushed Back to Silver III & Smaller Glint Rewards

in Splinterlands2 months ago

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Today was rough.
Battles were harder than usual, and despite my best efforts, I got pushed back to Silver III. The climb feels steeper at this stage—especially in Modern format where competition is tight.

💎 Today’s Rewards Recap
🏆 Final Rank Today: Silver III

🪙 Glint Earned: 2,400 (definitely smaller compared to previous days)

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🎁 Glint Spent On: 16 Common Reward Cards

📦 Special Pull: 1 Gladius Case opened 🎉

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🗡️ Why the Gladius Case Matters

Since Gladius cards can now be used in Modern format, I thought it was a good time to start adding some to my collection. Gladius cards often have the Bloodlust ability, which means they get stronger with every enemy they defeat—great for turning the tide in close matches.

📉 Observations About Rewards
As you climb higher, Glint rewards seem to decrease in volume compared to the early grind in lower leagues.
It’s more about quality battles now rather than just farming as many as possible.

🚀 Next Steps
Test the new Gladius card in battle and see where it fits best

Adjust my deck to counter the tougher lineups in Silver III

Find ways to improve win rate despite tougher matchmaking

Keep collecting Glint for bigger end-of-season draws

💬 Question for Fellow Players
Do you also notice Glint rewards shrinking in higher leagues?
And if you use Gladius cards in Modern, which ones give you the best results?

Drop your insights—I’d love to know what’s working for you.

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