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RE: Splinterlands: Collection Power analysis

in Splinterlands4 years ago

Simplicity is important. Also the dopamine. We need to make sure pulling a gold foil stays exciting. A guy placing top 10 in silver league gets a couple of packs and flips a gold foil rare, quickly checks his updated collection power; holds his breath and clicks the 'Gold league for the rest of the season' button.

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Yeah, I know that solution should be simple (not only for players but also for servers to not cause performance issues), but I think it's all about what specific problem Collection Power tries to solve?

It could be:

  1. Create a better tournament environment by shepherding accounts into appropriate leagues based on card levels
  2. Anti-bot
  3. Anti-farming
  4. Serve as a paywall so that you have to invest/spend more to get more rewards
  5. Help new players
  6. Increase return for top players
  7. Increase return for whales

(List borrowed from Byz)

In my opinion, priority should be 1 (and maybe 2, 3). And right now it's more like 4. But 4 does not lead to separate leagues (where Silver decks are competing in the Silver league to find out who is the best Silver player and so on) and could be easily exploited just by renting some high DEC cards, that are cheap and not too useful.

If they're not useful,

I think it all depends how you frame it up.
"Cash out your winnings in cryptocurrency, or re-invest them to be competitive in a higher league", sounds much better than 'Pay to win'.

There are a lot of low levels decks that have a bad time in gold / diamond / champion league right now because of... oh wait, actually, they don't have a bad time because there are so many of them that they play against each other most of the time! :)

If I have Silver level deck I want to compete with other Silver level decks in Silver league, to find out who is the best Silver level player. I think it's better than the current situation when it's all about reaching as high league as possible. Except when you are a bot, then probably you want to farm as much as possible just by being in the high league and not having fun by competing with other Silver level players.

I'm a big fan of Collection Power, but I don't think the current implementation is the optimal way. My collection power is 11M, but almost 10M is just from gold cards. If gold foils are ignored it would be about 2.0M-2.5M total, but the strength of my deck would be the same.