Secret battle mage all monsters are poisoned

in Splinterlands8 months ago (edited)

The city has been plagued with a curse by an unknown strong ancient demonic creature, it presence has been noticed in the splinterland and a secret battle mage will be held, only those chosen by the gods to defend the city will be fit for this battle, no one is immune to these dark creatures curse those who will be laying down their lives to defend the city will be crown legends by the goes themselves it's a battle of honor where heroes will be reborn and dine with gods, every worrior is ready to lay down their life and be remembered for their last mage battle single picked by the gods themselves to defend its land. But who will be ready and who will the gods dim fit to stand the test of time and cleanse the land from this unknown creature that plagued splinterland with a deadly poisonous curse.

Below is the link to the battle for your delight entertainment

Battle link

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This week's battle ruleset is very unique it requires some strategic gameplay as well although players can use any monster collection like magic attackers, opportunity monster, snipe, sneak and melee attacking monsters it doesn't leave any monster immune to noxious fumes in the battle arena all monsters are affected even void monster can't stand against the poisonous fumes, both healing and shield repairs will be of little effect here as they can't defend the frontline monsters it's all monsters for themselves in this ruleset it's a game of survival but a class of monsters are most qualified for this ruleset which are the scavenging monster they gain more health as the battle gets more intense.

Battle ruleset

Noxious Fumes all monster are poisoned at the start of the battle this goes for every round a monster loss it health stat after taking damage from an opponent, going to this battle means monsters with good health can come quite handy since healing and shield can't be of great effect in this battle some high health and scavenging monster will help increase one's chance of winning this battle.

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Battle detail

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For this ruleset a 37 mana cost cap was given to each player to come up with their lineup monster my opponent came up with water element for this ruleset while I chose the death element to stand against my opponent, the scavenging monster was my go pick choice in the death element placing it at the right position will increase my chance of winning the battle while my opponent was focusing on shield I was focusing on getting some health increasing monster to make the battle more fun and a bit difficult for my opponent.

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Battle lineup

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CURSED WINDEKU My frontline tank monster the cursed windeku has the ability to turn damage from melee attacking monsters when hit, it has good health of nine which makes it suitable for a frontline it speed it average but barely miss it target when it goes wild on rampage attack on an opponent it only attacks from the frontline placing it in other positions other than the frontline makes it neutral in the battle.

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PELACOR DECEIVER My second lineup monster with good health and speed it only attacks when in first position although since this is a poisoned ruleset monster with good health ain't bad for any lineup position when in first position it has 25% chance of evading melee and range attacking monsters.

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RIFTWING A third line monster on my lineup with special ability to increase it health stat on every battle round any time a monster is eliminated from the arena it get a plus one health added to it health making it a formidable monster for this ruleset.

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SILENT SHA-VI A sneak attacker that attacks an opponent backline monster it has good slashing attack with good speed although it has five health stat making it not suitable for this ruleset but it will help inflict some damage on my opponent monsters.

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LIFE SAPPER Another scavenging monster with magic attack it target opponent monsters on frontline each damage it inflicts on an opponent lineup it increase it health unit making it another suitable monster for this ruleset.

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DHAMPIR STALKER A range monter it can only attack when it's not in the first position it five health unit put it at a disadvantage in this battle although with it good attacking power it can cause lots of damage on an opponent frontline line which can increase my chance of winning.

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My strategy

Playing noxious fumes requires some special playing skill going all in with high speed and health stat monsters won't guarantee winning therefore one most device some strategic tactic when playing this ruleset my strategy for this ruleset was to first place a thorn ability monster as a frontline tank which will increase my opponent damage second is to add some good health unit monster that will allow me to stay up multiple rounds while my sneak and range monter will be busy causing more damage on the line in addition my scavenging monster will take good advantage of the battle each time a monster is eliminated from the battle both of my scavenging movements will help boost my chance of winning the battle. RIFTWING is championing the battle strategy as it gained more health because of it ability to gain more health as the battle got intense.

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Battle arena

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The battle lasted five rounds with my opponent coming up with some good shield and attacking monsters while I focus mainly on maintaining my monsters health stat as the battle got intense my opponent shield and his attacking skill were not of good advantage in this ruleset as my scavenging monster was the last monster standing tall at the last lap of the battle.

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Round 1 first round started well since each monster at this stage had it full health stat no monster was eliminated on this round despite multiple damage caused on frontline monsters.

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Round 2 my frontline tank monster was eliminated at the second round making me vulnerable with low chance of willing the battle at this stage both team monster have loss lots of health stat to the noxious poison fume.

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Round 3 my opponent frontline tank still in the arena while both my first and second lineup are out of the battle with my scavenging monster gaining more health there is good chance of me getting out victorious at the end.

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Round 4 The noxious poison has eaten deep into every monster they are all gasping for life and holding up fast before giving up while my frontline scavenger seem unaffected.

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Last round RIFTWING has gained plus seven health unit at the end of the battle leaving my opponent no choice but to surrender defeat to the noxious poison.

Battle link

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All Images used for this post are from Splinterlands website and community with some editing from Canva

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