
Hello Splinterlands friends. How are you all? I hope everyone is enjoying their best battles in this final part of the season. Today I am participating in the "Splinterlands Community Engagement Challenge", which this time has the theme "Arena Architect". I like it a lot, because just like an architect designs every detail of a building before building it, in this game, the key to victory is to determine the correct position of each card.
Today I will share with you a recent battle of mine. In this battle, I used a strategy that may seem wrong at first glance, but in fact, that was the main mantra for my victory. Especially the combination of my summoner Nidhoggr and my frontline hero Anachron Bolter was worth seeing.
Let's take a look at my battle design or blueprint!


Battle Background and My Battle Strategy
A good architect looks at the terrain first, and we look at the Rulesets. My rulesets for this match were quite challenging:
- Equaliser: Everyone on the battlefield will have equal health (equal to the maximum health cards of both teams).
- Going the Distance: Only Ranged Attack (Archer) monsters can be used.


My Masterplan:
After looking at the ruleset, I chose a combination of Dragon and Life Splinter. My plan was based on four cards:

Summoner (Nidhoggr): I took this Dragon Summoner for 10 mana. Why? Because it reduces the enemy to -1 Armor and -1 Health before the game starts. Ranged cards usually have armor, so removing that armor means directly hitting health.
The Sacrifice Tank (Anachron Bolter): I put Anachron Bolter in the first position. According to the rules, Ranged cards cannot hit from the first position. Still, I put it in front for its Headwinds ability. It reduces the Ranged Attack of all enemies. Its health was greatly increased due to the Equalizer, so it acted as a solid wall.
Multi-Directional Attack: I didn't want to just hit from the front. So I used Luckiest Longshot (Scattershot), Aranduriel (Sneak) and Silverleaf Ranger (Double Strike) to get the entire enemy team confused.

Now let's see the details of the round-by-round battle.

ROUND 1

As soon as I got on the battlefield, I realised that my plan worked. The opponent brought Life Splinter. But as soon as the game started, my summoner Nidhoggr made their armour disappear. Although my Anachron Bolter in the first position could not attack, its Headwinds ability reduced the enemy's attack power.
In the first round, my Luckiest Longshot hit the enemy's middle card with its Scattershot. And Aranduriel started attacking from behind. Since it was the Equaliser ruleset, everyone had a lot of health, and no one died in the first round. But I was mentally ahead because the enemy's attacks could not hurt me much.

ROUND 2

The real action started in the second round. My Silverleaf Ranger came into its own in this round. He was hitting twice per round with his Double Strike ability. Since Nidhoggr had already reduced the enemy's armour, each arrow directly decreased their health.
The most interesting thing was my tank. Anachron Bolter. The enemies were trying hard to kill him, but he miraculously survived because of my debuff strategy. This was the round where the enemy's defences started to crack, and their health bars started to turn red.

ROUND 3

By the third round, the enemy was disoriented. My attacks were coming from three directions—Silverleaf from the front, Aranduriel from behind, and randomly Luckiest Longshot. The opponent couldn't figure out who to stop first.
In this round, some important cards in the enemy's back line died. Their damage output was almost zero. This round proved that my architecture or design was perfect. My front line was still intact.

ROUND 4

The fourth round was just a formality. The opponent's team was almost in ruins. My monsters destroyed their last cards one by one. Anachron Bolter fought from the front throughout the match, but because of his sacrifice, the archers in the back were able to finish the enemy safely.
At the end of this round, I got an easy and beautiful victory. It was a victory of intelligence, not strength.

To be an "Arena Architect" in Splinterlands, you have to pay more attention to the function of the cards than their names. What I learned from today's match:

- Nidhoggr's 10 mana cost was not in vain; the armour reduction was the game-changer.
- Using Anachron Bolter for defence and Headwinds instead of attacking was the best decision in this ruleset.
- Multi-pronged attacks (Sneak, Scattershot) confuse the enemy more than single-pronged attacks.
For those of you who don't know what to do in this type of ruleset, you can try this combination of mine. I hope you get good results.


Credits and information:
Image: Screenshot taken from my gameplay.
Text divider: Collected from community sources.
Player: @mirzaiqi
Thank you for reading my post patiently for so long. See you on the next battlefield.
