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RE: How to ACTUALLY attract new players to Splinterlands

in Splinterlands5 days ago

I agree and really think it would work! But you're right, it's difficult to pull off right now. That part of the solution is above my pay grade!

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Problem is the revenue.

The only way we earn and pay salaries is by selling packs. So for team that is cash. For us, it’s card inflation and lower prices.

So how do we force Dave’s hand?