That essentially means increasing the cards introduced per year. I don't think that is a good idea at current time. Things are running smoothly with the balance sheet. Lets not disrupt. Introducing cards at a quicker rate brings potential for further dipping card prices. The old mantra of less is more is something I am a big fan of. In a hot market, sure; strike when the iron is hot. But lets wait for the Splinterlands market to get hot again first. I believe that having nothing officially for sale for months is beneficial. It creates FOMO and puts currency in the pockets of those trading on secondary markets. Currency that widely dips back into the Splinterlands ecosystem, next set of packs.
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