Splinterlands: Top 5 Cards New Players Should Use In The Battle.

in Splinterlands2 years ago (edited)
Authored by @Solar Splinter

Top 5 Cards New Players Should Use In The Battle.


Hello Gamers,

I am back with an amazing post today and it will definitely help you if your are a new player.

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Today, In this post I am sharing top 5 card that I have picked for Novice League and Bronze 3 League players. I have picked a card from every element and it will definitely help you in winning battles if you use these cards in your battle. I am sharing card details element wise.


Card Names with Element and Mana


S.NO.CARD NAMEELEMENTMANA
1LIVING LAVAFIRE ELEMENT7
2DEEPLURKERWATER ELEMENT6
3UNICORN MUSTANGEARTH ELEMENT8
4SHIELDBEARERLIFE ELEMENT8
5CURSED WINDEKUDEATH ELEMENT6

Detailed Information of Cards


FIRE ELEMENT


LIVING LAVA

Living Lava is from fire element and it takes 7 Mana points to put into the battle. It comes with 3 melee attacks. Its ability is shield. Cards with shield ability get reduced damage from enemy's monster with melee and ranged attacks. Shield ability cannot be used against magic attack monsters. If a melee and ranged attack monster attacks on it then it get reduced damage from enemy's monster.

  • For Example - A melee and ranged monster with only 1 attack cannot damage it because shield ability reduce 1 damage points of melee or ranged attacks.

My advice to you is to put this card in first place in the battle.

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Lore- Not all lava is alive; most of the time, it responds to gravity as expected. But the stuff that comes from the very core of the Molten Mountains... There's just something special about it.


WATER ELEMENT


DEEPLURKER

Deeplurker is from water element and it takes 6 Mana points to put into the battle. It comes with 3 melee attack damage. Its ability is opportunity. Cards with opportunity ability can attack from any position and targets the monster of enemy with the lowest health in the battle.

  • For Example - In the battle an enemy's team monster with 3 health points is the lowest health monster of enemy placed on the 4th position in the battle. When Deeplurker will get chance to attack it will target it in the battle because of the opportunity ability and attack on it.

My advice to you is to put this card in any place except 1st or 2nd place because if you place it in the 1st place its ability will not work and it will target 1st monster enemy in the battle.

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Lore- Terrifying to behold, Deeplurkers are a poisonous fish that dwell at the bottom of the ocean and prey on the weak. However, they are known to travel to the surface in times of dire need. Many believe that they are sensitive to the balance of elemental water magic and, when that balance is in danger, the Deeplurkers rise to attack or defend it.


EARTH ELEMENT


UNICORN MUSTANG

Unicorn Mustang is from earth element and it takes 8 Mana points to put it into the battle. It comes with 3 melee attack damage. Its ability is void. Cards with void ability get reduced damage from the magic attacks.

  • For Example - Any magic monster with 2 magic attack performs attack on it the its void ability will reduce the damage to only 1 on its health and If any magic monster with only 1 attacks performs attack on it then it will not get any damage.

My advice to you is to put this card in first place in the battle if your opponent is using magic monsters it will definitely help you in winning battle.

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Lore - The wild brown Unicorns of Anumün contrast the white Unicorns of Khymeria in many ways. Unicorn Mustangs travel in herds, while Sacred Unicorns are only seen alone. The brown Unicorns are not considered sacred like the white, but they are still protected from hunt and slaughter by a superstitious stigma that no Lyverian dares challenge. When approached in the wild, Unicorn Mustangs act as though anyone and everyone but fellow Unicorns are their enemies.


LIFE ELEMENT


SHIELDBEARER

Shieldbearer is from life element and it takes 8 Mana points to put it into the battle. It comes with 2 melee attack damage. Its ability is taunt. Cards with taunt ability targeted by all the enemy monsters if they are able to target it.

  • For Example - Monsters of opponent with abilities can only target this monster cannot target any other monster until they cannot finish taunt ability monster they cannot target any other monster.

My advice to you is to put this card in first place in the battle so it can also attack on opponent.

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Lore - The Silver Shield of legend is locked securely away on Khymian holy ground, but expert Khymian Armorsmiths have made many replicas of the great Shield throughout the years. The Khymian soldiers who are called to carry these shields are known as Shieldbearers. Ironically, the Shieldbearers are trained to sacrifice their own bodies before their shields.


DEATH ELEMENT


CURSED WINDEKU

Cursed Windeku is from death element and it takes 6 Mana points to put it into the battle. It comes with 2 melee attack damage. Its ability is Thorns. Thorns ability only works against melee monsters. Cards with Thorns ability when hit with a melee attack, does 2 points damage back to the melee attacker.

  • For Example - If enemy's any melee monster of enemy hits it then its thorn ability also does 2 points damage back to enemy's monster.

My advice to you is to put this card in first place in the battle because of its thorns ability and most of the players use melee monsters in the first place.

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Lore - Cursed Windeku are nightmarish creatures that live in the deepest and darkest woods. They hunt at night, stalking their prey before attacking with their claws, while their thorn-like horns and natural healing ability provide an excellent defense,. They exude a pungent pheromone that reduces the reaction time of their victims, often allowing the Windeku to begin devouring them before they are dead. While these lifeless creatures may appear animalistic, they are highly intelligent. They have heeded the call put forth by the Lord of Darkness. Their thirst for blood is now focused on the Chaos Legion.


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