Prelude
Greeting to all, it is coming to mid week and welcome back to another new post on Adapting to Modern where I look at how I crossed over from playing in Wild Battles till today focusing and getting more cards on Modern Battles, sharing with the community the struggles, the strategies and things I do to move towards playing in Modern. I have already shared quite a substantial amount, hope the brief introduction and assessment have help you with your selection and decision whether or not to invest into cards and improve your collection. I think it is always important for us to deep dive and then share with the community to further knock it off one another to grow together and understand the cards better.
Rebellion Core Set Cards
Similar to the previous post for this series, we will begin discussing card from the Rebellion Core Set. Using a similar method when I reviewed the Soul Bound reward cards, I will be discussing about the growth of the cards and will give a simple review to whether or not investing into them will level up your game play or not. And let's continue our review and look at 1 legendary card from neutral splinter and an epic card from dragon splinter in today's review.
Venka The Vile
I like this card alot because I saw how it terrorized my lineup whenever I faced it. Armed with charge and piercing even at level 1 is no joke as this card can hide in the deeps of lineup and cause you all kinds of problems if you face it. And for me, 7 mana cost for this is a great deal for such a card. Good attack stats and decent speed to get things going quicker before opponent strike. Only thing that is the health of the card is not very high otherwise, it would have been a scarier card. When this card gains trample at max level, it will elevate itself with even crazier capabilities. If I have enough DEC to spare, this will be a card that I will definitely consider.
Redwyrm Hatchling
Next card we will look at will be Redwyrm Hatchling. Being at the same mana cost as Venka The Vile, this card is a little less impressive. Level 1 of this card only gives 2 attack with the only perk is that it is true strike and will not miss. As this card grows in level, it gains in attack and armour but somehow doesn't grow its speed though it does have dodge. Maybe excessive growth in speed will make it a broken card. Nevertheless, I think at max level or one level below max, this card will get it's max attack of 4 which I think is rather decent. With more "Go The Distance" ruleset appearing, I think not a bad idea to stock up and develop this card. This can also be a good card to just put it right at the last position to handle sneak attack since it has dodge.
Assessment
2 cards reviewed today with one from neutral splinter and the other from dragon splinter. And incidentally both are at 7 mana. For me, Venka impressed with the synergy of its abilities and can be a devastating melee card that really makes it hard for your opponents. While Redwyrm would be an average card though it can still do really good damage when maxed.
Rating wise, Venka The Vile would be getting a rating of 4.2/5 from me. That charge and piercing combination is really good and that it can hide from being the front tank makes it even more enticing for me. The best is that, this is a neutral card so can be used in all splinters unless neutrals cannot be used. Definitely worth getting a copy if you can. As for Redwyrm Hatchling, I would give it a 3.4/5. Definitely a decent card but it will not be a card that you will wow like Venka. For me this will add on to the array of range cards that one need to bulk up and will be a good card to field when those situations appear. If you have a match with loads of sneaks expected, you can consider fielding this card too.
My recommendation will be to get to max level for Venka but definitely it is not cheap to do so, otherwise level 1 works great. As for Redwyrm, I would say minimally a level 3 would be great since you will get the 3 range attack and its max health.
Wrap Up
Rebellion do really have good cards that are available within it and with Conclave Arcana establishing its foothold in the meta, synergies built amongst them will yield loads of advantage in the battlefield. Using the right cards at correct positions and ruleset will greatly elevate your gameplay.
Let's continue to grow and find path in modern as we journey on playing Splinterlands.
See you next time!
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Nice sharing on these cards. So far I havent meet any but the venka looks really scary
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Yes, I met a few times, really scary
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This Venka really looks good. But it is 20 dollars per piece now. Really expensive
When it is a good card, the price will naturally follow how good it is. Might still be an worthy investment
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Venka is an excellent card, it would suffer just a thorn monster or opportunity since it has low health
Oh yes! Thorns is gonna be a problem for it.Thanks for sharing
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Nice share!
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