
Hello to the entire community. On this occasion, we are going to share and learn about a card that I found particularly interesting to analyse, considering that it is a type of card that goes against magic, giving me, in a way, a rather unique and convenient use to keep in mind every time we go into battle. Although we currently know that this is a reward edition card, it will vary slightly depending on how it can participate in battles, so so let's get to know it and discover some of its mysteries.

At first glance, it seems like a very simple card with little to offer, as its abilities are not among the most powerful we can see. but I feel that, as it is a card aimed more at technical training, it can give us some help in each of the battles. That is why we want to see that it has certain peculiarities that make it important. For example, we have 5 mana points, which makes it quite convenient to take into account in battle, but it is also a neutral element card, which makes it even more important when considering using it in battle.
Being a magical element, I am very surprised that it is practically the only card that can reduce the enemy's magic. Of course, we are talking about the modern form of gameplay, which makes it not only more convenient to take into account in battle but also powerful, since 3 magic attack points make it convenient, plus it can be used with any element, meaning we can take into account summoners that increase magic power by one point and thus have it in our arsenal.
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As for summoners and their great summoning power, we can see a wide variety of summoners, which makes them quite compatible in a way. We can see that some of them can give you one more magic attack point, giving us a maximum of 4 points, but there is also the fact that they can also help to be a great buff, increasing the enemy's magic attack by 2 negative points and thus giving us a much greater strategic advantage. Since it is a neutral card, it can undoubtedly be combined with any element, allowing us to have it for all elements, which I believe not only makes it a great card, but also a good ally when going into battle against those magical monsters, regardless of whether they increase their magic or we can increase ours.
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Something I really like about this card is that it can be used with any buff that exists in battle, and we must take into account that there are many, so with this card we will undoubtedly have a good companion that is immune to this type of attack or buffs that reduce the team's strength. But it also conveniently has a pretty good ability that seeks out magic attack monsters such as ranged ones and can gradually reduce them in battle. I think its disadvantage in this case would be its speed, which is 3 points, and the fact that it does not have any kind of shield.
For a moment, I thought or imagined that this card would not be so relevant when taken into account in battle, but analysing it further and seeing how in a battle, for example, we are going to see many magic cards, how it can reduce them all seems like a good move to me, in addition to the fact that there are most summoners who can increase the team's magic, and in this way we can reduce them, giving us a certain advantage. I think this card has a lot to offer us, however, we have to wait a little longer, since it is a reward edition and we still have to wait to see it released and at its maximum level. I think that even at a low level it can give us some support in battle, but this remains to be seen. In the meantime, I continue to play in both modern and wild modes in order to analyse the battles even further.
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Splinterlands









Congratulations @yonilkar!
You raised your level and are now a Dolphin!