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RE: Why we hate work in real life but we love work in videogames? [ESP-ENG]

in Hive Gaming3 years ago (edited)

I think it's partially because you see a lot more progress in video games. Animal Crossing can accurately be described as a "debt RPG" but you successfully pay off multiple house loans on it long before you would do it in real life. This relates to what you said here:

" think the closest I am to a conclusion about this topic is the fact that we like to see things going well, we like to see numbers going up, in an RPG when we attack an enemy and we see the amount of damage caused reflected in a very large number, we feel satisfaction, the same thing happens in these simulation games, If we see that we are making money and we are doing well, we will continue to be interested, this added to the fact that we advance faster than we would in real life, in real life it would take us a long time to set up a big business from scratch, in a video game this can happen in a couple of hours, this makes it more attractive."

And it is a big thing. For pretty much that same reason, gamification (done right, done poorly it doesn't work) can help with irl stuff you need to do too, like using an app like Habitica or EpicWin to help you get stuff done in the real world. It only really tends to work when an individual chooses to do it for themselves though, or maybe used in schools, but not often at all when it is implemented by a workplace.

Some games are also a lot of work, but simply more fun than doing the irl tasks (like how the insanity of overcooked is more fun than actually cooking) or you have a lot of creative freedom to choose at least some of the end goal of that heap of work you are doing (ie doing a lot of crafting and landscaping to make your animal crossing island / town etc look how YOU want it to look), which people can do in the real world, with owning a business or having hobby projects or something similar, but most jobs don't give you that level of freedom. Basically, I guess some games can be grindy or could be considered "work" but not all irl jobs have the positives that also come with games. Though, it is ironic sitting on the couch pulling weeds from my Animal Crossing island as weeds are sitting in our irl yard not being removed...

VR further complicates this though, as VR makes it more realistic and closer to what you'd physically do doing the tasks irl futher narrowing the gap between the game experience and irl experience of similar tasks. It's a bit like Bart Simpson not wanting to tidy the yard but then wanting to play Yard Work Simulator.

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 3 years ago  

Exactly, you can get to worry more about your virtual world than your real world, it is fun to perform activities that you would do in real life but in the virtual world you do it with twice the freedom, we do not worry about a firing in case we fail a task in the simulator of a profession, and the sense of progression is much faster than in real life, we can fantasize the idea of being millionaires in real life, but in a video game we can be in a matter of minutes.