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RE: Will we ever get sick of MARIO 64?

in Hive Gaming2 years ago

Finishing this one with touchscreen controls must have been a huge challenge, I know it would be for me. This game still amazes me on how well everything was implemented by Nintendo. This is the prototype for the 3d platformer.

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Doing long jumps is really hard, but most of the time touchscreen controls are surprisingly not a problem. I've often called it basic training for 3D gaming, but the prototype for 3D is cool.