Heroes of Might and Magic II (Game Boy Color)

in Hive Gaminglast month (edited)

Heroes of Might and Magic II, released by The 3DO company for the Game Boy Color in 2000, is a handheld conversion of the turn-based strategy game of the same name that was originally released for PC. In reality, the game play is a mix of the original three games for the PC with a good portion of the graphics converted from the third game in the series.

In Heroes of Might and Magic II, players take on the role of a hero leading armies in battles, managing resources, exploring a large world with towns, dungeons, and other places, and generally doing the things you would expect in a tactical strategy game with a fantasy theme. You have a choice of four towns to control, each represented by a different character class. You can choose either the Knight, Warlock, Sorceress, or Barbarian town.

The combat in in this game is turn based. Battles take place on grid-based maps, where players control various fantasy creatures. Each town/character class has its own special abilities that can be used. Each town also has seven different troop types, most of which are taken directly from the PC version of Might and Magic III. There are many strategic elements that are important to being successful in this game including the positioning of units, leveraging the strengths of different creature types, and of course exploiting the weaknesses of your opponent.

The game also features town and resource management. Players must build and upgrade various structures to recruit troops, research spells, and generate other resources. This leads to perhaps the most important strategic aspect of the game... Figuring out the right balance of town development, enemy battles to fight and territory expansion.

This game got mostly positive but mixed reviews. While it is perhaps not as good as the PC version of the game, it is really as good of a conversion as you can reasonably expect on the Game Boy Color. While the graphics may be relatively simplistic by comparison, they are good enough. The game play, which is the most important aspect, remains largely intact.

It's not a perfect game by any means. It sometimes suffers from slow down but more importantly, the interface is more awkward because of the limitations of the Game Boy Color. However, these flaws aren't enough to ruin enjoyment of the game. If you are a fan of this series of games on the PC or a fan of fantasy, tactical, turn-based strategy games in general, then there is really no reason you wouldn't like this game.

At the end of the day, while it is a solid game for those that like the genre, unless you are a Game Boy collector and/or actively play games on the Game Boy, you are better off with the PC version. The only real options for the Game Boy version is to find an actual cartridge on eBay or elsewhere, or emulate.

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Man, I loved that game and spent so many wonderful hours playing it! Of course I was too broke to own a console so I was playing a bootleg copy for the PC. With no RT 3D graphics the game was running very well even on old PCs

I don't even think it was available on a console other than the Game Boy Color release. The PC version was originally released in 1996 and only required a 486DX2-66. Turns out there is also a recent fan remake: https://www.timeextension.com/features/how-fans-are-resurrecting-heroes-of-might-and-magic-ii

That time in the videogame industry where they show you the most epic cover that can exist so that at the end the game looks like a drawing made in quinder haha.

All jokes aside it's a great Heroes game. Good post!

The good thing is the great amount of Might & Magic features that this game offers us, obviating the technical limitations of the GBC of course.

By the way, I think this game is a good option to emulate at least on mobile phones.

Excellent post, pal.

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