My Played Video Games Review: Harvest Moon for the Super Nintendo

in Hive Gaming7 hours ago (edited)

Image source

_Harvest Moon_, is a farming simulation and role-playing game made by Amccus for the Super Nintendo/Super Famicom. It was first released in Japan in 1996, then in North America in 1997, and Europe in 1998. This was the [first game](https://en.wikipedia.org/wiki/Harvest_Moon_\(video_game\)) in the _Story of Seasons_ series in Japan, which was originally known as _Harvest Moon_ in the West. This is a creative, fun, and surprisingly challenging game that makes you feel like farming is your true calling. Few games put you in a real life situation where simple tasks like planting food plants actually matter. But in this game, they do, and that is what makes it so special. It is a relaxing and rewarding farming experience that feels more like living a life than just playing a game. For fans of simulation games, _Harvest Moon_ offers something truly unique and enjoyable.

Japan only box cover art (Image source)

### The Story City kids and players of all ages will enjoy the peaceful, natural charm of this fun farming simulation game. Instead of fighting aliens or shooting zombies, you’ll experience the simple, rewarding life of working on a farm. Your success depends on hard work; planting crops, raising animals, and managing your land. It is all about effort and dedication, so grab your tools, roll up your sleeves, and get ready to build your dream farm!

Box and cartridge of the game. (Image source)

### The Graphics and Sound In 1997, its graphics were some of the best the Super Nintendo could handle for a top-down game. Everything, from the fields and crops to the tools, was clear and easy to see. The game ran smoothly, and your character moved quickly to match the fast-paced days on the farm. The menus were simple to use, and even though the character designs were basic, with minimal detail and simple faces, each one was still easy to recognize. Sound-wise, the game featured pleasant midi-style country music that fit its farming theme perfectly. The tunes were simple but charming, with different tracks for different areas like cheerful music for towns and spooky ones for caves. The sound effects, like tool noises and beeps, were typical for SNES games but worked well. Overall, the graphics and sound were solid and fitting for a relaxing farm-life experience.

Gameplay video sample of Harvest Moon on the SNES. Watch in 360p for near TV resolution of that time.

### The Gameplay The controls are simple and intuitive. You move around with the D-pad, while the other buttons handle menus, tools, and talking to townsfolk. Time moves quickly, with about 45 seconds equaling an in-game hour, meaning each day lasts around 7–10 minutes. Time only passes when you’re outside, so you can relax in shops or town without worrying about losing precious daylight. Managing your stamina is crucial, If you work too late into the night and your farmer will collapse, but you can recover energy by eating crops or soaking in the hot spring. Farming is the heart of the game, and it’s as rewarding as it is demanding. You’ll start by clearing your land of rocks and debris, fencing in your crops to protect them from livestock, and using your tools to till, plant, and water your fields. Timing your harvests is key. If you pick too early or too late, and you risk losing valuable produce. You can upgrade tools to make your work easier, like getting better plows or sprinklers that cover more area. Your harvested crops earn you income when the delivery man picks them up, though you can also make money from foraging for wild items like mushrooms and herbs. Another key aspect of gameplay is its social and dating system, which adds a surprising layer to the farming routine. In town, you can meet several potential brides, each with her own unique personality. Girls vary from the humble, hardworking farm girl to the refined daughter of a wealthy family. By giving gifts, talking to them every day, and taking them to seasonal festivals, you can gradually win their affection. When your relationship grows, you can propose marriage and start a new chapter of your virtual life. After the wedding, your wife moves into your farmhouse, and you can hire the local carpenter to expand your home for your growing family. However, marriage is not just a reward, it is a responsibility. Ignoring your wife or failing to maintain your bond can lead to her leaving you. But if you grow your relationship, you’ll eventually have a child, symbolizing the lasting legacy of your hard work and love. _Harvest Moon_ offers excellent replay value. A single playthrough can last between so many hours, but the game encourages you to try different paths with focus purely on building a thriving farm in one run, and on family life in another. There are also plenty of secrets to uncover, including hidden events triggered by visiting certain places on specific days. At the end of your in-game journey, your total performance is scored based on your farming success, relationships, and discoveries, giving you plenty of motivation to improve on your next playthrough. ### My Verdict _Harvest Moon_ may seem like just a farming game at first, but it is really much more than that. If you enjoy simulation or strategy games, this one is worth trying. Even if you don’t have a green thumb in real life, you might still find yourself hooked on this charming and relaxing experience. Farming may sound like hard work, but _Harvest Moon_ turns it into something fun and rewarding by proving that life in the fields can be just as exciting as any adventure game on the SNES. Play it on the Super Nintendo/Super Famicom or play it on a joyful emulator. #### Let's keep on gaming in the free world!
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Sending you Ecency love

 6 hours ago  

Thanks!

Siempre he sido super fan a los juegos de esta consoló tienen una magia especial

So we have the origin of the whole farming genre here, it seems. I cannot remember a game earlier than Harvest Moon that was focused on growing crops. Unless you count something like Command & Conquer in this genre, which I don't.

This is one I never played myself, it just didn't seem like something I would be interested in. I know a lot of gamers that do enjoy this one though and they can go on for hours discussing it.

 5 hours ago  

Yes, this is the original one I think. A breath of fresh air from games where you have to defeat something.

Thanks for the comment.