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RE: Game Development | Unreal Engine Makes Major Announcements

in Hive Gaming4 years ago

I could see UE5 saving me a week or more in time if I didn’t have to build lighting maps over the long term of my current project.

It also seems like it would help with some performance issue I’m having in a couple of maps as well. Since I used a 2k resolution of a scan from Quixel testing out some stuff. Which would save me further time in trying research and better understand optimizing stuff. Which to be fair to UE4 it is already doing a lot without me even having to think about it. This would take it to a whole new level with UE5.