
Mystic Scaleweavers are serpentine thaumaturges in service to the Gloridax Empire. Trained to manipulate the weave of reality with surgical precision, they are more than spellcasters. They are arcane engineers, unraveling stone with a gesture, folding light into illusion, all while bound by the rigid hierarchies of imperial command and generations-old magical doctrine. They serve as tacticians and battlefield saboteurs, deployed to weaken defenses and fracture enemy lines before the first charge is sounded. Their incantations follow sanctioned forms, refined through centuries of practice. Improvisation is discouraged. It risks failure, inefficiency, or worse, dishonor. Accordingly, every spell cast by a mystic scaleweaver is a calculated move in service to the empire, and their gaze carries the weight of that purpose. They see not only the world as it is, but how it might be rewritten to serve the empire’s will.

It's time for another hidden gems Splinterlands Community Engagement Challenge, fellow summoners. Speaking of summoners, it's still going to take me some getting used to calling summoners archons. Archons is a cool name, so why didn't we just keep summoners as summoners, and you and I are the archons? That would've worked better and would've been easier for everyone.

This is the second post that I'm bringing up the free version of the game, Frontier Mode. Frontier summoners, errr, I mean archons were kinda expensive when they first came out, but now that plenty of cards have been printed and there's an active market you can get them for cheaper than a dime sometimes so I've finally been able to MAX all them out and that is the true reward of grinding through Frontier: Having a permanent and decent set of Modern archons.

I thought that having all of these Rebellion basic dual-splinter archons at level four would be enough to do well in the Modern league, but they weren't, and in fact, they cost me a tooth.

Living in 🇱🇦Laos for a long time means I've become unbanked and driver's licenceless so I can forget about any KYC or proof of residence crap I would need to open a new account and finding people who have crypto and willing to let go of it is even harder, but I got the chance one night with my boss who had just found out he'd been fired as we smashed down too many whiskeys. I made the mistake of saying that I thought the lady who would replace him would do a good job, and he lost his shit and broke his hand on my head and jaw when he went all Donkey Kong on me. I couldn't fight him cause he's way bigger, but I took both of us to the ground before he could do any more damage, causing his fatass to break his foot. Even though he beat me up, I still somehow won the fight because he was way bigger, and I had fewer broken bones. That's how all of our students saw it anyway. I guess it's like how non-attack monsters win the game sometimes in Splinterlands or how Homer Simpson won a boxing match just by being thick-headed.

I'm so proud of this screenshot. It is my COMPLETE set of Foundation cards! I've been obsessing over the new game mode for over a month now and have finally won every card. Actually, all but four of them are at MAX-level, but I'll get them all to MAX soon enough. This is something I've wanted to do for a long time, own a complete set of cards all fully MAXed. Now that I have most of the cards MAXed out, I've got no one to blame but myself for losing. I'm getting up there on the leaderboard at around player #200, and I'm seeing mostly MAX level cards as opponents, but it's actually easier than when I was going up against level 2 or 3 archons. Why is that? Is it because the grinders are earning their cards through gameplay and have mastered the META, and a few people with money who just decided to buy up all the cards, thinking they could win with MAX-level cards and no strategic skill, are meeting the real world?
Mystic Scaleweaver

Sorry for going on another why Foundations Mode is great tangent, but it really is fun and worth your time because you'll improve your strategy and card count (even if most of them are too weak for Modern or Wild combat). Still, some Foundation cards kick ass in any format, and the Mystic Scaleweaver is one of them. I've used this card as a crutch in Foundation mode because it's simply the best Foundations card, but I've also found it useful in both Wild and Modern battles because she has decent magic attack, health, and even slows the enemy down. She looks like a mix of Cobra Commander and Wonder Woman and has destroyed many of my enemies, so that's why she's the MVP of this post, and you can get her completely for free just by playing in the new and free format!

Check out my Mystic Scaleweaver battle:
https://splinterlands.com/battle/sl_46bfdd48715b10e4a6a87b9c7f514008?ref=jeremiahcustis
This week's Splinterlands Community Engagement Challenge:
https://peakd.com/hive-13323/@splinterlands/splinterlands-community-engagement-challenge-hidden-gems-t5oy1o
Amazing art by the Splinterlands community:
https://peakd.com/hive-13323/@splinterlands/splinterlands-art-contest-week-371


Thanks for sharing! - @yonilkar
