End of Peace, The War Has Started - a WorldBox Story

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My attention leave the map for a while and something shocking happened. After opening the save file and I resuming the game both kingdoms are doing the usual. Rebellions are off so there's no possibilities of internal conflict in both nations. The humans of Japan still have the population and technological advantage. Previously, they were researching silver weapon and armor production. They've already unlocked bronze, copper and iron which gives them really huge advantage in weaponry compared to their northeastern neighbors.

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Aside from the technological advancements in equipment they have already discovered some essential knowledges like Barracks and Knowledge Gain 1. Barracks further empower the troops while the knowledge gain basically increases the speed of research. Like the old saying, 'knowledge is power', the human kingdom was seemingly gaining the higher ground with their intellect and fast modernizations.

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Southwest Mauo's culture started relatively slowly. The harsh and treacherous environment of the Candy Biome has proven that it's a great challenge even for the physically strong orcs. But as time goes by their population exploded and with more soldiers and better equipment they now can deal with the native denizens of their treacherous land. Age of Hope, Year 141, month of Jooly (July) the orcs already controlled more than 80% of the devilish pink land they call home.

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The status quo was broken after the orcs developed their boats. Before conquering the entirety of the pink land they currently reside they've decided to plunder the neighboring human kingdom. Apparently, the humans are also aware of their threat so they hatched a counter invasion plan. There are now orcs in the Japan and human troops in Southwest Mauo.

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The first of this world which was named "The Bad Clash of Japan" has started. With the two powerful kingdoms involve it's been going for 23 years now. It was the humans that made the first move and as everyone can see there's two huge large gray patches on the pink Southwest Mauo map, those were the humans. It's just a bit surprising that even with higher attack strength the orcs overtook them in population as they now have 362 compared to humans 352.

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There's a small detachment of orcs that has landed on the greeneries of Japan. They have very few numbers, not even ten. But the thing to be more surprised about is their insane stats. The 53 year old Top Ezo a common orc soldier for example is wise and a veteran of may battles. He's one of the soldiers who regularly clear the candy beast of Southwest Mauo.

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Being a veteran has no downsides there are significant stat improvement in terms of warfare, damage, armor and health while having this status. There's also the immune status which is represented by the long silver shield sparkling in green lights and has a red cross on it's center. It's a useful status that prevents the user from getting sick. It also adds 10 years to longevity and also boosts armor and fertility.

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But out of all the status or traits the orcs soldiers have it was the Nightchild that caught my attention. It can only be used during the dark ages which is something that I have no idea when to occur but unlike the other traits this one is global. Every orc I inspected has this trait. This world is not even half way the Age of Hope but it if ever the orcs are still striving during that time it would be a great big changer for them. Aside for a considerable boost in damage and speed, Nightchild also enhance atk speed, crit chance and warfare.

This is all for today.
Thanks for stopping by.