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Hey, thanks for trying it out and the feedback, think most of that is cause this is not the real UI yet, to test everything, just have a 1 page UI that has everything on it. If u've done all the start here things, the main daily operations is actually just what is in this screenshot, after initial energy runs out, convert MINE to CREDIT and keep miners powered. Before I build the real UI, I want to know that all works, so I don't have keep making changes to that.

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Actually I also had such an idea of mining in my game but didn't know how to apply. I would like to play it once it is completely ready. You are right, that one page made me confused. Do you have any guide about it?

Not really, i made the page guide u in the first steps to take, maybe next i'll do like a tutorial post to explain it a bit more for those that need it, is actually a good idea, until now i didn't get any players, so wasn't really on my todo list

As a game developer my experience is that we can't wait for player to make the game up to date. We need to update before we open it for players.

Not a game developer, so for me it's just try, but if i finish the game and nobody joins then it feels like it doesn't work, once the L2 is launched, it keeps running and giving rewards, so that's why i need this testing a bit more