Fallout 3 Walkthrough (Modded) Part 94

in Hive Gaming2 years ago (edited)

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I discover Hamilton's Hideaway and Big Town. The town is facing some super mutant problems.

Fallout_3_Walkthrough_Modded_Part_94_T1_C1.jpg

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Timestamps for you:

  • 00:07 - It's morning, and I'm near Arefu. From there, I'll head east.
  • 01:21 - Discovering Hamilton's Hideaway and entering the place.
  • 02:07 - I follow the path ahead of me.
  • 03:07 - Radscorpions inhabit the place.
  • 04:07 - Inspecting some rooms.
  • 04:58 - Back in catwalks killing some radscorpions.
  • 06:39 - Checking the map.
  • 07:44 - Entering another room.
  • 08:57 - Moving to the tunnels.
  • 09:23 - The dorm on the right has some radroaches.
  • 09:59 - The dorm on the left has some misc items.
  • 10:42 - Inspecting the other dorms (left and right).
  • 11:12 - The hole on the wall leads to the Weapon Cache. The only way to open the gate is to pass a speech check with Three Dog during the Galaxy News Radio quest.
  • 11:39 - Inspecting the restrooms on the left and bumping into some raiders.
  • 12:22 - The room at the end of the tunnels has some things to loot.
  • 12:33 - A copy of Duck And Cover and a Nuka Cola Quantum.
  • 13:08 - Stimpaks and chems.
  • 14:53 - Another path that connects with the caves.
  • 16:25 - Leaving the place.
  • 17:21 - A dead wastelander and some ammo near the dried dock.
  • 18:48 - Discovering Moonbeam Outdoor Cinema after killing some mutants.
  • 20:07 - There is a copy of Pugilism Illustrated on one of the picnic tables.
  • 20:29 - Sniping some raiders on the nearby Fordham Flash Memorial Field.
  • 21:12 - Finding Babe - one of the Drunken Gnomes of DC Interiors Project - on one of the benches near the field.
  • 22:00 - Heading north and being shot at by some super mutants.
  • 23:54 - Looting the truck.
  • 24:53 - Heading southeast and discovering Big Town.
  • 25:32 - Dusty interrogates me at the entrance. The town is worried about the super mutant attacks.
  • 26:25 - Asking Dusty about what's happening.
  • 28:15 - Outside the town, I shot a Deathclaw that was too close. Keep an eye on this dead creature.
  • 30:15 - Back in town, I enter the Big Town Red's Clinic.
  • 30:20 - Timebomb is in a coma due to his injuries. As I have high Medicine skills, I can heal him.
  • 30:37 - While talking to Timebomb, I passed the speech check and earned some caps. If you save the town, he will give you the Lucky 8-Ball. While you have the ball in your inventory, your Luck is increased by 1.
  • 32:08 - A DC Journal of Internal Medicine can be found on the kitchen table.
  • 32:21 - I didn't find anything in the clinic's basement.
  • 32:48 - Meeting Flash. I ask him about where the mutants are taking the captives.
  • 35:53 - Entering the Town Hall.
  • 36:13 - I find the Imperfect Shotgun on the desk (Imperfection mod).
  • 37:00 - Entering Clubhouse. Something was in combat mode outside.
  • 37:41 - It was a wild boar.
  • 38:03 - Remember that deathclaw I killed at 28:15? Yeah, something happened.
  • 40:08 - Entering the Common House.
  • 40:12 - Meeting Pappy.
  • 40:55 - Meeting Bittercup, the weird girl.
  • 42:24 - Hey, Bittercup. I'm taller than you.
  • 42:56 - Meeting Kimba.

The rescue mission begins in the next episode.


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I made a mistake. Timebomb will give you the Lucky 8-Ball after the "Big Trouble in Big Town" quest is completed and the super mutant attack defeated.