You are viewing a single comment's thread from:

RE: dCrops Update: Quests, Booster Items and a rough roadmap for BETA edition

in Hive Gaming3 years ago

This is likely a first iteration. With the introduction of "player levels" It can morph to a more traditional way of "Daily Quests" (Like "harvest one crop" or "sell something in the market" and "Seasonal Quests" (Like the ones we have now).
This will allow to a smaller / more casual player to engage with the game and at the same time put challenges on more advanced players.
Also PLVL can affect this, like having 5 seasonal quests for players level 10 and below, +2 extra quests for each new 5 levels. Single reward quests, that is, and a big seasonal reward for completing them all, etc etc. Basically the limit is the imagination ^_^