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One of my favorite games of all time. I may have asked you this before or at least in some way kind of asked it but what is the reasoning behind focusing on the Amiga? Just because they can? I was under the impression that this system had been dead for a long time now.

I think a lot of these independent homebrew developers are focusing on platforms that have the engines they can use. The Scorpion Engine is a popular one with ports to Amiga, Windows, Sega Genesis, Neo Geo, Amiga. I call it a plug and play engine - like Game Guru and the like - 2D games are easy, the code is already built in, just add your graphics and audio and compile.

Here is a video showing a bit of it.

Knowing something about programming is helpful but not nearly as much as one would need to create a game from scratch.

Much like making a "game" in using M.U.G.E.N. or OpenBor - the base copycat output is going to look a lot like everyone else's "game". The more programming one knows, the more unique they can make their game - like people using OpenBOR (known for Final Fight/Streets of Rage style games) and making Galaga style shooters or Castlevania adventures with it.

The Amiga has been dead, at least commercially, for decades. There is a company that owns the rights to the operating system and they sell it today so you could "technically" have an officially licensed Amiga in 2025.

https://www.amigaforever.com/

As long as fans keep making games, playing them, and enjoying the platform is it ever really dead?