Hello, great warriors of Splinterlands, I hope you all are doing well and enjoying your day. Today I am again here sharing my new entry for the BATTLE MAGE SECRETS Weekly Challenge "RULESET: Reverse Speed" which is offered by @splinterlands. You can also participate in this weekly challenge, to know more about how to participate in this challenge visit this link.


ABOUT: Reverse Speed:

Reverse Speed is a ruleset in Splinterlands battles in which all monsters with lower speeds will attack before units with higher speeds. Attack Accuracy based on speed will also be reversed.
Units with Bloodlust will increase speed after killing a unit.Avoid using Slow as this will help your opponent.

Battle Lineup And Link:

You can watch my battle by clicking on the above 👆 screenshot
You can watch my battle by clicking on the above 👆 screenshot
Battle Ruleset:

There were three rulesets in this battle which were
Explosive Weaponry, Close Range, and Reverse Speed. The allowed mana cap was 60 and only Dragon Splinter Summoners were active in this battle.
Battle Summoner

I've selected
ETERNAN BRUNE as the summoner for this battle. It's a reward edition Fire Splinter Summoner that I have recently upgraded to level 5. It costs 6 mana and has 2 abilities: one allows me to use one Gladius edition card under this summoner, and the second gives a -2 armor debuff to the enemy team. I chose this summoner for this battle because I wanted to use Gladius monsters. With this summoner, I can use common cards up to level 6.
1. GRUM FLAMEBLADE:

In the first position, I used
GRUM FLAMEBLADE which is a Chaos Legion edition Legendary melee attack monster from the Fire Splinter. It costs 11 mana, does a -4 melee attack, and has Bloodlust and Void Armor abilities at level 1. I've upgraded it to level 2, at which it gains an additional void ability. I placed it in the first position for this battle because of its multiple abilities and high health, which allows it to withstand attacks for a longer duration.
2. CHIMNEY WALLSTOP:

In the second position, I used
CHIMNEY WALLSTOP which is a Gladius edition common melee attack monster from the Fire Splinter. It costs 10 mana, gives -5 melee damage, and has Reach, and Bloodlust abilities at level 1. I have upgraded it to level 5 in which it gains one more ability Repair. I used it in the second position because of its Reach ability.
3. SAND WORM:

In the third position, I used
SAND WORM which is a reward edition common Melee attack monster from the Neutral Splinter. It costs 9 mana, does a -5 melee attack, and has a Sneak ability at level 1. I have upgraded it to level 5 in which its melee attack increases from 5 to 6. I used it in the third position because of its high melee attack and sneak ability which will give a total of 9 damage in one round.
4. ETTIN SPEARMAN:

In the fourth position, I used
ETTIN SPEARMAN which is a Reward edition common Range attack monster from the Fiire splinter. It costs 8 mana, does a -3 range attack, and has no ability at level 1. I have upgraded it to level 6 in which its Range attack increases from 3 to 4 and also it gains one ability Piercing. I used it in this battle and in the fourth position because of its high-range attack. Also, this battle has Reverse Speed and Blast rulesets so it was a best monster for these rulesets.
5. LAVA LAUNCHER:

In the fifth position, I used
LAVA LAUNCHER which is a Reward edition an Epic Range attack monster from the Fiire splinter. It costs 9 mana, does a -3 range attack, and has a Close Range ability at level 1. I have upgraded it to level 3 in which its Range attack increases from 3 to 4. I used it in this battle and in the fifth position because of its high-range attack and it also has a range ability due to which it will attack in the first position.
6. IIDRI FYRE:

In the last position, I used
IIDRI FYRE which is a Reward edition an Epic No-attack monster from the Fiire splinter. It costs 6 mana, does no attack, and has a Taunt ability at level 1. Two days ago, I upgraded it to level 4 in which it gains two more abilities Redemption and Return Fire. I used it in this battle and in the last position because of its Taunt ability.

Battle Result:
I won this battle that you can check in the below screenshot, I was rewarded with 586 glints and 2.425 staked SPS.


Did your strategy work?
Yes, my strategies worked very well for me in this battle and as a result, I won this battle.

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