BATTLE MAGE SECRETS Weekly Challenge! RULESET: Aim True

in Olio di Balena5 months ago (edited)

Hello, great warriors of Splinterlands, I hope you all are doing good and enjoying your day. Today I am again here sharing my entry for the BATTLE MAGE SECRETS Weekly Challenge "RULESET: Aim True" contest which is offered by @splinterlands. You can also participate in this weekly challenge, to know more about how to participate in this challenge visit this link.

ABOUT Aim True RULESET:


Aim True is a ruleset in Splinterlands battles in which Melee and Ranged attacks will always hit their target.
- This applies to magic attacks even if the Phase ability is in play.


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Battle Lineup And Link:


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You can watch my battle by clicking on the above 👆 screenshot

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Battle Ruleset:

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There were three rulesets in this battle which were Aim True, Even Stevens, and Armored Up. The allowed mana cap was 33 and two Splinter Summoners were not active (Fire and Earth) in this battle.
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Battle Summoner:

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In this battle, I chose the Death Splinter and in the death splinter summoners, I selected the Zintar Mortalis because I have only this summoner upgraded in the Death Splinter summoners. It is a beta edition Rare Death Splinter Summoner that costs 3 mana and has one debuff. This summoner has one ability and that is to reduce the melee attack of all melee attack monsters of the enemy team by -1. I have upgraded it to level 4 and most of the time I prefer to use it in my battles because it is easy for me to win battles with it. When I started Splinterlands I bought it at level 4 and under this summoner, I can use up to level 5 common cards.

1. DARK HA'ON:


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In the first position, I used DARK HA'ON which is an Untamed edition melee attack legendary monster from the Death Splinter. It costs 10 mana and has the Flying and Taunt abilities at level 1. It has a high health of 13 and gives -2 melee damage which I used in the first position and also because of its Taunt(All enemy Monsters target this Monster (if they are able to)) ability so the enemy team monster targets it and my other monsters stay safe for a while. I have got it at level 1 from the untamed pack opening and it works very well for me whenever I use it in my battles.

2. PHANTOM SOLDIER:


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In the second position, I used PHANTOM SOLDIER which is a reward edition Epic magic attack monster from the Death Splinter. It costs 8 mana, gives -2 magic damage, and has one ability Flying(Has an increased chance of evading Melee or Ranged attacks from Monsters who do not have the Flying ability) at level 1. I have upgraded it to level 3 in which its magic attack increases from 2 to 3 and also it gains the Silence(Reduces the Magic Attack of all enemy Monsters) ability. In this battle, I used it because of its high magic damage and Silence ability which will reduce the magic attack of the enemy team monsters by -1. Currently, I have this monster in level 3 and it works very well for me whenever I use it in my battles.

3. VENARI BONESMITH:


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In the third position, I used VENARI BONESMITH which is a reward edition rare magic attack monster from the Death Splinter. It costs 4 mana and gives -1 magic damage at level 1 along with the Life Leach ability. I have upgraded it to level 4 in which it gains one more ability Poison. I used it in this battle because of its Poison and Life Leach abilities. Currently, I have this monster at level 4 and it works very well for me.

4. FALLEN SPECTER:


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In the fourth position, I used FALLEN SPECTER which is a reward edition legendary magic attack monster from the Death Splinter. It costs 2 mana, does -1 magic attack, and has one ability Flying at level 1. I have upgraded it to level 2 in which it gains one more ability Demoralize. I used it in this battle and in the fourth position because of its Flying and demoralize abilities.

5. UNDEAD PRIEST:


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In the fifth position, I used UNDEAD PRIEST which is a beta edition rare no-attack monster at level 1 from the death splinter. it costs 2 mana, does not attack, and has a Weaken ability at level 1. I have upgraded it to level 3 for a -1 magic attack. Here in this battle, I used it because of its -1 magic attack and Weaken ability which will reduce the health of the enemy team monsters by -1. It works very well for me in battles.

6. REVEALER:


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In the last position, I used REVEALER which is a reward edition Epic magic attack monster from the Death Splinter. It costs 4 mana and gives -1 magic damage at level 1 along with the Stun ability. I used it in this battle because of its Stun(When a Monster with Stun hits a target, it has a chance to stun the target causing it to skip its next turn) ability. I have upgraded it to level 3 in which its magic attack increases from 1 to 2.

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Battle Result:

You can see in the below screenshot that I have won this battle. I have been playing battles to get the Aim True ruleset since morning and my energy dropped to 0 but in the last battle I got the Aim True ruleset and luckily I won that battle. I was rewarded with 0.579 SPS for winning this battle.

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Did your strategy work?

My all strategies worked for me in this battle.


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JOIN SPLINTERLANDS

If you are new to Splinterlands and want to join, you can join from the below link.

https://splinterlands.com?ref=yameen

  • If you are a newbie and want to ask something, you are welcome I am always available 🤚 to help you.
  • All images used in this post are downloaded from thelink. You can also download images from it just by entering parameters: card name, edition, and level. For more info check this link.
  • Thanks in advance If you like my post and show some support.

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