TESTING 2 FEATURES
We are testing some new PeakD.com features including one that lets our Community set a required beneficiary on all posts on C/Photogames
We are also testing a feature from PeakD team that adds an auto-moderator to mute any posts that don't follow that rule.
Presently all C/Photogames posts are set to 10% beneficiary to @photogames.pool
The beneficiary rewards help add back to the game pool and the HBD is used for the end of the season rewards.
It's a math issue... 10% wasn't enough to be self-sustained at a nice number specially not the 4000+ hive that was seeded.
16 official game posts and maybe 4 others means about 20 posts a week and with a $15 average that means $7.5 to author and with a 10% beneficiary that means $0.75 and that means roughly 2 hive per post so that's about 40 hive if you assume 20 posts a week and half of that may go to HBD at times.
Anyway the short of the matter is: we give roughly 300 a week out and take in about 40-60 hive.
The reality is that during the last 11 days we have added 72 hive and 33.6 HBD to @photogames.pool
But all the hive is in HP so we will need to start powering down most likely.
We plan to increase the beneficiary rate.
There would need to be NO action by any of our players.
The PhotoStars wouldn't have to do any different actions because the templates would have this all set up.
I think the question goes to those wanting to be PhotoStars ... would there be an amount too high for beneficiary?
Are you a PhotoStar for the reward pool money or the game or some sort of combination. What seems to be the sweet spot for you?
We believe at a minimum we need to do 20% but that won't really make us self-sufficient. Closer to 40% would obviously help a lot more. But also we want a number that would be comfortable for future photostars.
BONUS: FOR FUN GAMES
We will soon start encouraging users to create "For Fun Games" in the community (using the topics we make open for everyone). They will give their own rewards and they won't be part of the official leaderboard but it let's people create as many games as they desire. Stay tuned for more posts about this.
It's to be self sustainable.
Maybe with a beneficiary like 25 or 40% and with people also running for fun games we can consistently reward the same amount of hive pretty consistently.