For today's #showcase-sunday post(which I've fallen off of for a few weeks), I'll be going through the creation of this 3D Corridor. Back in the day I made this and recorded I think the entire process which I then shared in multiple posts on the blockchain that shall not be named.
In terms of software, I used Autodesk Maya for the modeling, Cinema 4D and Octane for the lighting, texturing and shading. All of the textures are procedurally built inside Octane I think, maybe used some generic roughness maps. I think the whole thing took a little over 8 hours. Enjoy!