Indie Devlog - VFX and Gunplay - Top Down Shooter

in AFuckedUpCommunitylast year

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Here's my top down shooter devlog #2.
Most common components that make up "gunplay" are VFX (blood, bullet trail, etc), sound, crosshair, recoil, and camera shake. I also talk about some quick optimization tricks.

0:00 Effects & Gunplay
1:14 Optimization
2:43 Third Person View
3:13 Outro

Volumetric Blood Fluids (Unity Asset)
https://assetstore.unity.com/packages/vfx/particles/volumetric-blood-fluids-173863

Field of View Effect in Unity (Line of Sight, View Cone)

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I like such shooting games. That blood effect was awesome. Keep it up. 😊

thanks man. more updates are comin!

Nice. I am waiting for it. Keep going. ✌️