Sorare football game rules

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Sorare Football Game Rules
Last update: March 26, 2024

Sorare Football is organized by Sorare SAS. Participation in Sorare Football (“Game”) and in any game mode (including, without limitation, “Sorare Pro”, “Sorare Rivals”, “Custom Leagues”, and the “Collection Game”) (“Game Mode(s)”) is governed by the Terms and Conditions, these Sorare Football Game Rules (“Game Rules” or “Rules”), the Privacy Policy and any applicable Additional Terms. Capitalized terms not defined here will have the meaning given to them in the Terms and Conditions.

  1. The Game
    1.1 Gameplay basics
    Sorare Football consists of different competitions that track the real performance of football players on the field (“Competition(s)”). The Competitions are accessible from a dedicated area ("Lobby") on the Website and App. The Game and all Competitions are free-to-play and no entry fee is required to enter a Team (as defined below). Your objective in the Game is to use your football knowledge and general manager strategies to create the best lineup(s) of five (5) Collectibles and/or Common Cards (“Cards”) representing professional football players, enter the lineup(s) into Competitions to compete with other Users, and progress through the different levels of the Game Mode(s)in which you are competing. Each lineup you enter must include five (5) different players’ Cards with at least one (1) goalkeeper, one (1) defender, one (1) midfielder, one (1) forward and one (1) extra (midfielder, forward or defender) (collectively a “Team”). Sorare reserves the right, in its sole discretion, to determine the number and frequency of Competitions. Each Team is awarded points based on the performance of each of the players featured in the relevant Cards. Each player's points are awarded based on that player’s actual performance in real games during the Competition. The winner of a Competition is the User who finishes the Competition period with the most points. The winning User and other participants may win a reward, as specified in the Lobby and outlined below.

1.2 Eligibility
The Game (including all Game Modes) is open to all natural persons, at least 18 years old (or older where required by your jurisdiction), who have a valid Sorare account. You are prohibited from participating in the Game where doing so would be in violation of the Terms and Conditions and/or an agreement you have entered into with a third party.

1.3 Scoring and Winning
Scoring system. Points are awarded for each player’s Card on the Team, on the basis of data provided by a Third-Party Service regarding the featured player’s real life performance in a game during the Competition period. More information about the point systems are available on the Help Center.

The winner of a Competition is the User who composed the Team that was awarded the most points at the end of the Competition period. In some Competitions, rewards are also granted to Teams finishing in other positions. Unless otherwise stipulated in the Game Rules, in the event two Users' scores are tied, the User who submitted their line up first will be considered to have the higher score. Winners are notified via their User account. Participants’ usernames will be displayed on the Website for the duration of the Game.

Delayed scoring. Due to circumstances that are outside of Sorare’s control, Sorare may not receive from the data partner a Player’s statistics in connection with a specific game in real-time. If Sorare does not receive a Player’s full statistics before the scoring for a Competition is closed (as indicated on the Website or App), you acknowledge and agree that only a restricted number of statistics will be taken into account to determine that Player’s definitive scoring for that Competition. Please refer to our Help Center article for more information.

Scoring bonuses. Points awarded to each Player’s Card on the Team may be augmented by an additional bonus in Competitions where applicable. More information about the bonus systems are available on the Help Center.

1.4. Rewards
Available rewards. Available rewards for winners are communicated during the Entry Period of the Competition on the Website or App. The rewards(s) available will depend on the Competition and may be based on either (i) your Team's final place on the Competition leaderboard, and/or (ii) the number of points your Team scored at the end of the Competition (and as always specified on the Website or App).

The reward(s) granted for a given Competition may be Wallet Rewards (Collectibles, ETH or User’s Preferred Currency), in-game items (Coins, Reputation Points, Arena Tickets or Reward Boxes), merchandise, real-life experiences. The scarcity of the Collectible awarded to the winner(s) depends on the Competition and their place in the ranking and/or Team's score, as applicable. The player represented by Collectible is at Sorare’s discretion. Any above-mentioned reward may, at Sorare’s sole discretion, either be awarded (i) as an individual reward, or (ii) as part of a Reward Box (as defined below).

Following verification of each winner’s eligibility and compliance with these Rules, the Terms and Conditions and any other applicable Additional Terms, the prize(s) will be transmitted pursuant to these Game Rules. By participating in the Game, you give your express permission to be contacted by Sorare by telephone and/or email to administer rewards.

Reward Boxes. A Reward Box is a one-time use in-game item that offers Users the opportunity to randomly win a reward from a selection of prizes. The prizes available in a specific Reward Box, as well as the probability for each prize to be won by a User, will be disclosed in advance by Sorare on the Website or App. You acknowledge and agree that an unclaimed and/or unopened Reward Box can be definitely removed from your inventory at all times, subject to a reasonable prior notice, and that you would definitely lose the option to redeem any prize that may have been associated with that Reward Box.

1.5. Declining a Reward
In the event you do not want a merchandise or real life experience reward you have validly won, you may decline your reward by responding to the reward notification email. If you decline a reward, you will under no circumstances be entitled to an alternative reward or compensation. By declining a reward you renounce any claim to the reward.

1.6. Exclusion and Fraud
Sorare reserves the right to exclude any Users who do not comply or are reasonably suspected of not complying with these Rules, the Terms and Conditions, and any applicable Additional Terms. Any violation of these Rules, the Terms and Conditions, and/or any applicable Additional Terms will result in the User’s immediate disqualification from the Competition and other Service limits, as provided for in the Terms and Conditions.

  1. Game Modes
    2.1. Sorare Pro
    Sorare Pro Competitions use a bi-weekly schedule, with each Competition spanning over multiple weekdays and real-life football games (“Game Week” or “GW”). Competitions available in Sorare Pro are of two types: In-Season Competitions and Classic Competitions (as detailed below, collectively referred to as “Sorare Pro Competitions”). Where specified, you may also have the opportunity to participate in cumulative Sorare Pro Competitions (“Leaderboard Competition(s)”), where your Teams’ scores are tracked over numerous Game Weeks.

2.1.1. Choose Your Competition
Sorare Pro offers a number of different Competitions, the accessibility of which to Users depends on the Collectibles they own, with a possibility to win higher scarcity and In-Season Collectibles (as defined below) throughout the Game. All Sorare Pro Competitions are free to play, whether you win or lose, the Collectibles you enter in a Team are yours to keep. No entry fee is required to enter a Team in a Sorare Pro Competition.

Available Competitions. In Sorare Pro Competitions, you and other Users will build Teams of players’ Cards from real world leagues and compete against each other to see who has created the best Team(s) to progress through the Game. Sorare may, at its sole discretion and following its own discretionary criteria, regroup real world leagues to create tier-based Competitions (e.g Contenders, Challengers, Champions). Sorare reserves the right to change, at any time and in its sole discretion, the tiering of a league that is available to play in Sorare Pro. A full list of available Sorare Pro Competitions is located here. Sorare Pro Competitions are announced on the Website or App at least three (3) days before they are scheduled to begin.

Onboarding. Users that have not yet participated in any Sorare Pro Competition may have access to Competitions that are specifically designed to introduce them to the gameplay mechanics of Sorare Pro (“Onboarding Competition(s)”). Onboarding Competitions offer new Users the opportunity to win their first Collectible(s) using Common Cards to progress through the Game. Users that own five (5) Collectibles or more can no longer participate in Onboarding Competitions.

Classic and In-Season. Sorare Pro Competitions are of two types: Classic and In-Season. In-Season Collectibles are Collectibles issued in connection with the ongoing football season of the club’s league featured on the Collectible. In-Season Competitions primarily require the use of In-Season Collectibles as detailed on the Website or App. Classic Competitions do not require the use of In-Season Collectibles.

Special Competitions (or “Special Weeklies”). Sorare may from time-to-time, and at its sole discretion, organize limited-in-time Competitions with specific eligibility criteria. In such a case, all relevant eligibility criteria will be communicated to you in advance on the Website or App.

2.1.2. Enter Your Team(s)
Entry Period. The timeframe to enter a Team into a Sorare Pro Competition, Special Competition and/or Leaderboard Competition will always be communicated to you on the Website or App (the “Entry Period”) and materialized by a countdown. During the Entry Period, you can access the Lobby to compose your Team and enter that Team into the relevant Sorare Pro Competition, Special Competition and/or Leaderboard Competition subject to eligibility requirements as indicated on the Website or App. In addition, some Competitions may require that you enter your Team(s) in a specific Division (as defined below). When the Entry Period ends, the composition of the Team(s) can no longer be modified for the duration of the Sorare Pro Competition.

Select Your Team(s). Unless otherwise specified on the Website or App, you can enter a maximum of three (3) Teams per Sorare Pro Competition. For each Team you can enter, you must choose five (5) players’ Cards pursuant to the indicated criteria, season and scarcity requirements. The combined total of the players points for each of your Teams must be below the Points Cap specified, if applicable. Higher scarcity Collectibles may be eligible to participate in lower scarcity Sorare Pro Competitions, subject to meeting the other eligibility criteria for the relevant Competition as specified on the Website or App (e.g. Rare Collectibles may participate in a Limited Sorare Pro Competition and Unique Collectibles may participate in any Sorare Pro Competition, subject to meeting other eligibility criteria). Notwithstanding the foregoing, the scarcity bonus associated with a higher scarcity Collectible may not be applicable to a lower scarcity Sorare Pro Competition, as specified in the relevant Sorare Pro Competition description on the Website or App. A particular player’s Card can only be entered once in a Team (even if you have more than one of that player’s Cards). A Card can only be used in one Team at a time.

Thresholds. Some Competitions may require that your Team reaches a certain number of points (a “Threshold”) to unlock a specific reward. In such a case, Sorare will give you the opportunity to select the Threshold, among a list of Threshold(s) determined in advance by Sorare in its sole discretion, that your Team(s) will have to reach to unlock the reward corresponding to that Threshold. The number of points that is associated with a Threshold is at Sorare’s sole discretion.

List-or-Play. A particular player’s Collectible cannot simultaneously be entered in a Team and offered for sale or trade on the Marketplace. If you have already listed a particular player’s Collectible on the Marketplace, that same Collectible cannot be entered in a Team without first removing your offer from the Marketplace. If you have already entered a player’s Collectible in a Team and decide to list that Collectible on the Marketplace, the related Collectible will immediately be invalidated from your Team and the full Team will not be eligible for scoring points for the relevant Pro Competition. If you receive a direct offer for a particular player’s Collectible you have entered in a Team, that Team is only invalidated if/when You accept the offer.

2.1.3. Progress Through Division(s)
Select Your Division(s). Sorare Pro Competition may be divided into divisions (the “Divisions”) to help Users progress through the Game and compete against other Users of their level. Unless otherwise specified on the Website or App, all Teams entered in a Sorare Pro Competition start in the Competition’s lowest Division. Higher Divisions unlock as your Team(s) get promoted at the end of a Game Week as explained below. The number of Divisions available per Sorare Pro Competition is at Sorare’s sole discretion.

Promotion and Relegation. At the end of each Game Week, each and all Teams entered in Sorare Pro Competitions can either be promoted to a higher Division, maintained in their current Division, or relegated to a lower Division, based on their position in the relevant Sorare Pro Competition’s leaderboard. Relegation and/or promotion criteria for each Division will be communicated to you on the Website or App and are subject to change at any time at the sole discretion of Sorare. The Teams that have been relegated to a lower Division cannot reaccess higher Divisions until they are promoted back. The breakdown of promoted and relegated Teams per Division will be disclosed before each relevant Sorare Pro Competition on the Website or App. Not submitting a Team in a Division during a Game Week may result in the relegation of your Team in the lower Division. Notwithstanding the foregoing, Sorare reserves the right, at its sole discretion, to automatically enter a Team into a Division before a Sorare Pro Competition starts.

2.2. Sorare Rivals
Sorare Rivals offers Users the possibility to individually challenge other Users (“Rival(s)”) in head-to-head Competitions (“Rivals Competition(s)”) based on real-life football games (“Match(es)”). Matches that are eligible to Rivals Competitions are announced on the Website or App at least twenty-four (24) hours before they begin. All Matches are available to all Users and can be played with Common Cards and/or Collectibles. Rivals Competitions are of two types: Arena Games and Friendly Challenges (as detailed below).

2.2.1. Enter a Rivals Competition
Entry Period. The entry period to enter a Team into a Rivals Competition runs from the moment the corresponding Match is announced on the Website or App and until the Match starts. During the entry period, you can compose your Team, select your Tactic (as defined below), and challenge other Users in Friendly Challenges or Arena Games (as both defined below). Users cannot enter more than one (1) Team per Rivals Competition. Sorare Rivals Competitions are free-to-play and no entry fee is required to enter a Team

Points Cap. Rivals Competitions have a specified points cap, which is the maximum number of total player points the Cards composing a Team can have (“Points Cap”) for the relevant Rivals Competition. Please note that Points Caps may vary depending on the Rivals Competitions you are entering. To select your Team, choose five (5) players’ Cards available for the relevant Rivals Competition, pursuant to the indicated criteria. The combined total of the players points for your Team must be below the Points Cap specified. A particular player’s Card can only be entered once in a Team. Remember that win or lose, the Collectibles you enter in a Team, if any, are yours to keep. You do not forfeit your Collectibles when you enter them into a Rivals Competition.

Tactic(s). Your Team may be awarded additional points for specific actions accomplished by the real-life players represented on the Cards entered in your Team during the applicable Match. The strategy (or “Tactic”) that you chose (e.g. “Tiki Taka”, “Joga Bonito”, etc.) may have an impact on your score by granting you additional points based on specific actions performed by the players featured in your Team (e.g number of accurate passes, number of won dribbles, etc.).

Bonuses. Points awarded to each player’s Card in your Team may be augmented by an additional bonus in Rivals Competitions, where applicable. Please check our Help Center for more information on bonuses in Rivals Competitions.

Substitutes. After the Match has started, you may be allowed to substitute one (1) player’s Card from your Team against a Card representing another real-life player which has not yet entered the field during the applicable Match. The new Card you select must not cause your total players’ score to exceed the Points Cap indicated.

2.2.2. Find Your Rivals
Friendly Challenges. Friendly Challenges are Rivals Competitions where you can compete against as many other Users as you want, without impacting your Reputation Score. You cannot win rewards with Friendly Challenges. The Team of your Rival(s) in Friendly Challenges will only be revealed to you when the Match starts.

Arena Tickets. Arena tickets are one-time use in-game items that are necessary to access Arena Games, with each Arena Game requiring the use of one (1) Arena Ticket. All Users can claim one (1) Arena Ticket every twenty-four (24) hours (unless otherwise indicated on the Website or App), with the possibility to unlock additional Arena Tickets on the Platform from time to time (notably through Missions).

Arena Games. Arena Games are Rivals Competitions where you compete against another User to improve your Reputation Score, your Rank and win Rewards as indicated on the Website or App. In Arena Games, you do not choose your Rival but are automatically matched against a Rival of your level based on their Reputation Score (as defined below). In addition, Users that are based in France or the United-Kingdom and who did not enter any Collectible in their Arena Game lineup will only be matched against Rivals who did not enter any Collectible for that same Arena Game either. The identity and Team of your Rival in Arena Games will only be revealed to you when the Match starts.

2.2.3. Improve Your Rank and Win Rewards
Reputation Score and Rank. Winning against other Users in Arena Games will allow you to improve your Reputation Score which further determines your Rank. Your Rank is the public status associated with your Reputation Score (e.g One to Watch, International Elite, etc.). Winning or losing an Arena Game will respectively result in an increase or decrease of your Reputation Score and always be indicated on the Website or App. The increase or decrease of your Reputation Score following an Arena Game will be amplified depending on the Reputation Score and/or Rank of your Rival.

Win Streaks, Missions and Rewards. In addition, regardless of whether or not your Team includes any Collectibles, you may win rewards in Arena Games if you manage to consecutively win a certain number of Arena Games against other Users within a certain period of time (“Win Streak(s)”). The amount of consecutive Arena Games required to win a reward, as well as the timeframe required to achieve that goal, will be communicated to you on the Website or App. You hereby acknowledge and agree that Sorare may unilaterally modify the number of consecutive wins and/or timeframe required to unlock a reward at any time. In addition, you may further increase your Reputation Score and/or unlock a reward (as indicated on the Website or App) by completing certain missions in connection with Rivals Competitions (“Missions”). The content of the Missions, their associated reward(s) and the timeframe for their completion will be communicated to you on the Website or the App and is at the sole discretion of Sorare.

Tied Scores. In the event two Users' scores are identical at the end of a Rivals Competition, the Competition ends in a tie and both Rivals lose their Win Streak to win a reward.

2.3. The Collection Game
The Collection Game offers Users the possibility to build collections of Collectibles in albums (“Collection Album(s)”) for Users to win a scoring bonus within the Game (“Collection Bonus”), subject to the conditions set forth below.

2.3.1. Collection Requirements
Where indicated on the Website, a licensed club will have one (1) Collection Album per season and scarcity. For a Collectible to contribute to a Collection Album, its corresponding club must have a Collection Album available in the Game for that season. Only one (1) Collectible per individual player is valid per Collection Album (collectively, “Collection Requirements”). Additional details, criteria and other specificities of the Collection Requirements may vary at the discretion of Sorare and will be communicated in advance by Sorare. Sorare reserves the right , at its sole discretion, to determine whether a Collectible has been validly included in a Collection Album, pursuant to the applicable Collection Requirements. Common Cards are not eligible for the Collection Game.

2.3.2. Scoring and Bonus
Player Card Score. Each Collectible validly included in a Collection Album will have a score attributed to it based on the scoring matrix available on the Website (“Player Card Score”).

Collection Album Score. In addition, each Collection Album will have a total collection album score attributed to it, based on the Player Card Score attributed to each Collectible in the corresponding Collection Album (“Collection Album Score”). If you have two or more (2) Collectibles of the same player that would fulfill the same Collection Requirements, the relevant Collectible of that player with the highest Player Card Score will count toward your Collection Album. If a player represented in a Collectible in your Collection Album moves clubs, that player’s Collectible will continue to contribute to the Collection Album Score of the club and season that are represented on the relevant Collectible.

Collection Bonus. Collectibles that have contributed to your Collection Album Score may receive a Collection Bonus in Competitions where XP is scored, as detailed on the Website.

2.3.3. List-or-Play
A particular Collectible cannot simultaneously contribute to a Collection Album Score and be offered for sale or trade on the Marketplace. If you have already listed a particular Collectible on the Marketplace, that same Collectible cannot contribute to a Collection Album Score without first removing your offer from the Marketplace. If a particular Collectible already contributes to a Collection Album Score and you decide to list that Collectible on the Marketplace, that same Collectible will immediately lose its Player Card Score thus impacting the corresponding Collection Album Score and Collection Bonus (if any) for all Collectibles in the related Collection Album. If you receive a direct offer for a particular Collectible which belongs to a Collection Album, the associated Player Card Score is only invalidated if/when you accept the offer.

2.4. Custom Leagues
You may also set up and/or participate in a Custom League (also referred to as “Private League(s)”) to compete against a shortlist of other Users and track your scores against theirs. Specific eligibility criteria to participate in a Custom League may be indicated on the Website or App. For more information, please visit this article. Except where explicitly stated, there will be no rewards awarded by Sorare in connection with a Custom League.

  1. Rewards
    3.1. Wallet Rewards
    Some rewards will require Users to activate all features of their Cash Wallet (also referred to as "Default Wallet") and/or activate a Blockchain Wallet, as detailed below. Users with both a Cash Wallet and a Blockchain Wallet will be able to configure their preferences to receive rewards in their Preferred Currency or in ETH in their Wallets setting of their Accounts.

3.1.1. Cash Wallet
Rewards won by Users in their Preferred Currency are transferred to the winner’s Default Wallet, subject to full completion by winning Users of account verification requirements set forth on the Website and through Sorare’s partner Mangopay. The exact amount of Preferred Currency sent to the winner’s Cash Wallet will reflect the amount displayed in USD on the Website as converted using the exchange rate displayed on https://www.cryptocompare.com at the close of business day of the relevant Game Week or Competition Leaderboard period.

3.1.2. Blockchain Wallet
Blockchain rewards (Collectibles or ETH, where applicable) are transferred to the winner’s Blockchain Wallet. For ETH rewards, the ETH available in the relevant Competition, Special Competition and/or Leaderboard Competition will be shown in your local currency in the Lobby. The exact amount of ETH sent to the winner's Blockchain Wallet will reflect the amount shown in the local currency and the exchange rate between the local currency and ETH at the close of business day of the relevant Game Week or Competition Leaderboard Period, as displayed on https://www.cryptocompare.com.

Blockchain reward’s value may fluctuate, and Sorare is not responsible for any value fluctuation of blockchain rewards after they are delivered to the winner(s). Blockchain rewards may under no circumstances be delivered to a different address.

3.2. In-game Items
In-game Items won by Users are traditional digital game items that remain the entire property of Sorare at all times. Users are only granted a limited and revocable license to personally use in-game items in connection with the Game. Sorare retains all rights to the in-game items and reserves all rights to change or suspend temporarily or indefinitely the possibility for a User to access in-game items. Sorare does not provide any warranties or representation in relation with these in-game items notably the possibility to exchange them for anything else of value.

3.3. Merchandise
You will provide the relevant requested information (including mailing address, sizing information as applicable and other information as reasonably requested) to Sorare in order to receive any merchandise rewards. Failure to provide such information within the timeframe specified by Sorare will result in your automatic forfeiture of the reward. You are responsible for any customs, duties, taxes or other fee(s) applicable to the merchandise. To the extent permitted by law, you agree to release, discharge and hold harmless, and waive any and all claims against Sorare in the event a merchandise reward is delayed or lost while in transit to you. Sorare will not replace or resend merchandise delayed or lost in transit. Sorare is not a seller or retailer. For any merchandise reward where a specific team or a player is indicated (including, without limitation, signed merchandise), Sorare reserves the right to replace the stated merchandise with other equivalent merchandise in its sole discretion.

3.4. Real Life Experiences
Any real life experience invitations or game/event/exhibition tickets awarded as a reward must be claimed within the time period specified by Sorare, if applicable. Except where clearly specified, TRAVEL AND LODGING NOT INCLUDED.

Where specified, you may be able to request your geographic preference for the invitation or tickets being awarded as rewards. All game/event/exhibition tickets and invitations are subject to availability.

Tickets or invitations may not be exchanged, resold, offered for resale, or used for any commercial or promotional purpose whatsoever. Any such resale or commercial or promotional use may result in disqualification and reward forfeiture, and may invalidate the tickets or invitations. Not redeemable for cash or credit. Rewards are nominative and personal, they are not transferable and may not be auctioned, traded, copied, transferred, modified or sold. Use of any game/event/exhibition ticket or invitation is subject to the standard terms, conditions, and health and safety policies applicable to the ticket or invitation. Tickets and seat locations at the relevant game are subject to availability. Guest(s) must be of legal age of majority in their relevant jurisdiction(s) of residence unless accompanied by a parent or legal guardian. Game dates and times may be subject to change. Failure to claim the invitation or ticket(s) awarded in the time period specified by Sorare will result in the automatic forfeiture of the relevant invitation or ticket(s), which Sorare may award to an alternative Competition participant, in its sole discretion.

The terms and conditions of the tickets awarded as part of any Competition will govern in the event a game/event/exhibition is not played or held due to weather conditions, an act of God, an act of terrorism, civil disturbance, or any other reason. Each recipient and, where applicable, his/her guest(s) agree to comply with all applicable venue regulations in connection with the tickets. Sorare and its partners reserve the right to remove or to deny entry to any recipient and/or his/her guest(s) who engage in an unsportsmanlike or disruptive manner or with intent to annoy, abuse, threaten, or harass any other person at the game/event/exhibition. Released Parties (as defined below) will not be responsible for weather conditions; acts of God; acts of terrorism; civil disturbances; local, state, or federal regulation, order, or policy; work stoppage; epidemic, pandemic, or any other issue concerning public health or safety; or any other event outside of their control that may cause the cancellation or postponement of any game/event/exhibition.

You additionally agree, to the extent permitted by applicable law, to release, discharge and hold harmless, and waive any and all claims against Sorare, all Partner Entities, and each of their respective parents, affiliated companies, subsidiaries, officers, directors, employees, general and limited partners, shareholders, members (including, all players (“Players”)), agents, licensees, distributors, dealers, retailers, printers, representatives, advertising and promotion agencies, and any other company associated with the reward, and all of their respective officers, directors, employees, agents, and representatives (collectively, “Released Parties”) for any injury, damage, liability or loss of any kind that may occur, directly or indirectly, in whole or in part, from participation in the Game and/or a Competition, possession, receipt or use of the rewards (or any portion thereof), or any travel or activity related thereto. “Partner Entities” means Sorare’s licensing partners.

The Game is in no way sponsored by any of the Partner Entities. Officially Licensed Product. All rights reserved.

  1. Your Content
    By entering this Game, you grant Sorare and Sorare’s affiliates, representatives, licensees, partners, successors, and assigns the transferable, sub-licensable, irrevocable, free of charge, global right to use, copy, distribute, adapt, creative derivative works, reproduce, distribute, modify, translate, publish, broadcast, distribute, and otherwise exploit, including to in any media or support (including but not limited to digital formats, social media, media, television, streaming platforms, Sorare newsletters, e-banners or other promotional materials, etc.) a Team you have composed and information relating to your Team, including, but not limited to, your username, any statements you have made about the Game, and biographical information, for advertising, marketing, public relations and promotional purposes without any further compensation to you.

  2. Amendment
    We reserve the right to modify, at any time, all or part of the Rules. By participating in the Game, you accept the then-current version of the Rules. The applicable version of the Rules is the latest version published on the Website.

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