Part 4/9:
This release is considered fair and logical because the game cannot fit onto a standard 64 GB cartridge without compromising quality. When a game’s size exceeds the cartridge’s capacity, developers face a critical challenge: should they reduce the quality and resolution to shrink the file size, or accept a different distribution method? The consensus among many fans and industry insiders is that maintaining game quality should take precedence over forcing a larger game onto limited physical media.