Part 11/15:
Nintendo DS/3DS: The Thor excels, with Citra running at high internal resolutions—up to 5x—with minimal lag or artifacts. Minor bugs, like initial audio glitches in some emulators, are fixable through settings tweaks. 3DS emulation via dual-screen optimized Citra is smooth, with shader pre-compilation minimizing stutter.
GameCube and Wii: Dolphin runs seamlessly at 3x internal resolution, supporting rumble and with excellent power efficiency. Memory concerns arise only on the 8GB base model where virtual RAM swapping is recommended.
PlayStation 2: With the upgraded SoC, PS2 emulation is robust, with high-resolution textures and minimal slowdown in demanding titles. The rare graphical glitches seen in some titles are software bugs that are likely fixable.