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RE: LeoThread 2025-05-16 07:05

in LeoFinance5 months ago

Part 2/8:

When purchasing digital products, whether audiobooks, games, or videos, consumers often find themselves in a precarious position. Companies have the power to revoke access to content that users thought they had purchased, leading to feelings of frustration and helplessness. Examples abound across industries: when Google shut down its Stadia service, players lost access to their purchased games; and when cloud services or digital storefronts close, users often receive no compensation or alternatives.