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RE: LeoThread 2024-12-11 08:21

in LeoFinance11 months ago

Part 3/10:

Despite the gaming industry’s success, Bailenson points out intrinsic shortcomings of VR in this context. VR often leads to physical discomfort and a disconnection from the real world, limiting extended usage. Instead, he advocates for VR's broader applications in training, education, and therapy, reinforcing the notion that this technology has a capacity for deep psychological and emotional engagement.

The Virtual Human Interaction Lab