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The quest to understand and surpass the kill screen saw various attempts over the years, but it wasn’t until recently that significant progress was made. A conversation unfolded in gaming circles prompted by Andrew G, a noted speedrunner, about a concept known as the ladder glitch. Historically used in uncertain ways, this glitch allowed players to climb ladders in an unusual manner.
With this new insight, players began experimenting and testing the potential of this glitch against the kill screen. Cosmic, a noted Super Mario Bros player and self-professed "okay" Donkey Kong player, stepped into the spotlight to try out these theories in real-time.