Part 2/8:
Mark Kern, an esteemed figure in the gaming world, articulates a common concern in contemporary entertainment. Using Blizzard Entertainment as a case study, he recounts a conversation with his son, who questioned why the company has not produced a new "Starcraft" game akin to its earlier successes. By reflecting on the formidable legacy of the franchise, Kern asserts that Blizzard has seemingly lost the capability to create compelling content, attributing this to a shift in hiring practices where merit has been overlooked.