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RE: LeoThread 2025-07-03 18:57

in LeoFinance4 months ago

Part 3/11:

Hamaguchi points out that the evolution of the industry has led to developers viewing their audience through a broader lens, aiming to satisfy global markets from the outset. This approach has resulted in thorough ethical reviews tailored to different regions, which are ostensibly designed to prevent any negative cultural or social backlash.

The Impact of Censorship and Cultural Adjustments

While engaging with a global audience is advantageous, it has also led to increased censorship and alterations of original content. The practice of modifying games to suit different regional sensibilities is not new—classic examples include the censorship of Final Fantasy VIII and other titles, where certain characters and scenes were censored or altered over time.