Part 5/12:
Critics like YouTube reviewer UpperEchelon openly lamented that The Last of Us Part II sacrifices enjoyment for the sake of making players feel exhausted or miserable. This ideological gamble—aiming to make a "not fun" or "arthouse" game—seems to have backfired with broad portions of the audience. Instead of a satisfying story, many perceive the game as deliberately dark and discordant, dividing fans into camps of admiration and disdain.