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Historically, the process of creating visual media has been linear and multi-faceted, involving a series of meticulous steps. It begins with storytelling and storyboarding, where ideas are mapped out visually. Next comes modeling, akin to sculpting, where digital forms are shaped. Following this is texturing, comparable to painting, which adds surface details and realism. Rigging involves the application of mathematical and anatomical principles to prepare characters or objects for movement. Animation then brings these models to life through acting and performance, culminating in the production of each individual frame.