Part 6/9:
A nuanced distinction between "usage" and "load management" emerges during the conversation. Usage pertains to how often a player is utilized during games—playing time, role, etc.—while load management refers to strategic rest to prevent injuries. Some suggest that if load management is going to be employed, it should be managed by reducing practice intensity or training load rather than resting players during games.
They debate whether the focus should be on managing in-game usage or overall workload, including practice and travel. Former players express that during their era, practice sessions were longer, and rest days were fewer. Today's game—with shorter practices and more strategic rest—might be better managed if organized properly, balancing health and competitive integrity.