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RE: LeoThread 2025-11-05 15-48

in LeoFinance21 days ago

Part 7/10:

Beyond established characters, GPT-3 can invent entirely new personas and story worlds. David demonstrates creating a scene set in a frontier town called Potsunk, where the player interacts with a sheriff to earn trust through side quests.

He encrypts the interaction by providing context, character traits (e.g., the sheriff with a lazy eye), and part of the dialogue, then prompts GPT-3 to continue. This showcases how to build dialogue trees that mimic game mechanics or story branching.

However, challenges arise when the model loses track or escalates into unsafe or nonsensical content, especially with prompts involving violence ("murder," "fight"). Adjustments, like lowering temperature or providing more structured prompts, help mitigate this.

Creating Interactive Dialogue Options