Part 6/13:
The backlash extended beyond online forums, drawing criticism from Japanese audiences and media outlets such as the New York Times, which harshly dissected Ubisoft’s cultural insensitivity and poor judgment in design choices. The visual depiction of the protagonist stood in stark contrast to historical expectations, and the use of imagery reminiscent of Nagasaki’s atomic bombing memorial caused further outrage. This controversy has complicated Ubisoft’s efforts to market the game effectively in Japan, a crucial market for this franchise.