Part 5/15:
Some highlight compelling use cases such as virtual workouts, gaming, or social spaces—like virtual concerts—and acknowledge that these could become more prevalent. Still, there's concern that the essential human experiences—sense of presence, physical interaction, genuine connection—are unlikely to be fully replicated by machines and digital environments. The analogy to "a three-by-three apartment in the metaverse" encapsulates the dystopian vision: living in tiny spaces simulated forever, disconnected from the physical world.
Furthermore, the conversation touches on the idea that many of these innovations are being siphoned into hyped narratives designed for maximum profitability rather than genuine utility, which fuels skepticism about the true potential of the metaverse.