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The controversy escalated when a developer from Ubisoft participated in a large interview, where they discussed behind-the-scenes decisions. The interview, posted on IGN Japan, was met with stark disapproval—165 likes to 59,000 dislikes—highlighting the Japanese fanbase's anger. During the interview, the developer admitted that questions about Yasuke's character kept coming up during research, which led them to conceive of him as a samurai-like figure, despite scant historical basis. They even admitted that Yasuke’s portrayal was a creative choice rather than a reflection of historical accuracy.