Part 5/9:
However, this concept has received widespread mockery from gamers and critics alike. A promotional video depicting the rating system highlights how trivial instances—such as a player calling another "stupid"—are portrayed as severe toxicity that warrants monitoring. The video eerily resembles a petty surveillance project, attempting to demonize simple and common online interactions.
Critics have pointed out the absurdity of trying to police every word spoken during a gaming session, especially when players can mute or block disruptive voices easily. The system appears more like a virtue-signaling gimmick than a practical solution, raising concerns over privacy, censorship, and overreach.