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Dustborn serves as an example of how aligning a product so heavily with a political agenda can backfire. When a game's primary appeal is to a niche audience already aligned with its themes, it risks alienating the broader market. The small number of players—barely over 75 at launch—indicates that the strategy has limited appeal outside a specific ideological demographic.
While not every game needs to be a AAA blockbuster, successful titles usually find a way to balance message with entertainment. When the core gameplay or narrative fails to resonate beyond a small ideological circle, the project is likely to fall flat. The low engagement numbers for Dustborn illustrate how an emphasis on identity politics and social activism in gaming can sometimes lead to disappointing results.