Part 6/11:
The poor sales performance hasn't been solely about supply; it stems largely from the game's divisive reception. From the moment of release, fans and critics voiced frustration over various aspects of The Last of Us Part II: controversial story choices, character development decisions, and perceived betrayal of the original's legacy. Social media was flooded with negative commentary, and aggregate review sites like Metacritic reflected this divisiveness.
This backlash significantly impacted the game's reputation. Word-of-mouth spread quickly, and many gamers chose to boycott or delay purchasing the game. The result: a sharp decline in demand that now manifests through steep discounts and surplus stock.