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For instance, within 45 days, The Last of Us Part II had sold approximately 5.83 million units, a number that failed to increase significantly afterward. In the same timeframe, other high-profile titles more than doubled their player counts, indicating stronger long-term engagement and positive word-of-mouth.
Market Reception and Worldwide Drops
Internationally, The Last of Us Part II's sales are suffering further. Ryan highlights reports from Best Buy and other retailers in Asia where the game is deeply discounted—often to about $32—pointing to low consumer interest. In places like Hong Kong and Taiwan, the game's physical copies are sitting unsold, reflecting waning enthusiasm from players.