Part 4/8:
Samurai: Likely a heavily armored tank, capable of withstanding damage and drawing enemy focus.
Hunter: Focused on ranged attacks, probably utilizing bows and long-distance weapons.
Ronin: A versatile swordsman, possibly with balanced abilities.
Assassin: Quicker, with potentially devastating melee attacks but weaker defenses.
Each class will feature unique abilities and advantages, details of which are promised to be revealed in the future.