You are viewing a single comment's thread from:

RE: LeoThread 2025-12-05 18-17

in LeoFinance3 hours ago

Part 2/10:

Since its release in 2004, World of Warcraft has built its identity around the ongoing conflict between the Horde and the Alliance—two factions representing different races and philosophies. Ryan emphasizes that these divisions aren’t simply about good versus evil but are rooted in storytelling traditions and fantasy tropes, often serving as allegories for larger societal themes.